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Todd's WoT Adventure: Hunt for the Horn
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<blockquote data-quote="ToddSchumacher" data-source="post: 428304" data-attributes="member: 2139"><p>Ok gang, here we go.</p><p></p><p>The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the age that gave it birth comes again. in one age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose on the Black hills. The wind was not the beginning. There are neither beginnings nor endings to the turning of the Wheel of Time. But it was <em>a</em> beginning.</p><p></p><p>The wind blew east over the hills and across the rolling waters of the River Luan. Further still the wind wound east, across the Dragonmount, the place where the Dragon met his end, and if prophesy was to be belived, was to be reborn. Further east the wind blew until it carried itself to the great white walls of Tar Valon, where signs of battle still scar ground around it. It has only been a few weeks since the battle that ended the Aeil War took place. Over the walls and into the city the wind blew, through street and alley, the wind blew the sign of an Inn: the Dancing Driver. </p><p></p><p>It is an inn you all have for a destination, for in one fashon or another you know Maeren Sedai, and she has contacted you all by letter to meet with her, this night, at this inn. For a matter to be discussed here. More an order than a request, though you expect that from any Aes Sedai, and only a fool would not listen to one. Though only a fool would completely trust one either.</p><p></p><p>So you four are walking up, or down the street, wind blowing your cloaks and hair about, traveling to the inn. Unless your characters want to know each other right away, I'm going to assume you do not know each other and are approching the inn from different directions. As you get close to the inn you notice a large black carrage, there are men unloading several large trunks off the top and an elderly chap is bickering and snapping at them, "be careful with that", too late, it seems and the trunk falls and breaks open spilling books and papers onto the ground and in the air. "bloody Flamin' fools!" the man yells and scrambles to collect his papers. </p><p></p><p>And Actions?</p><p></p><p>Next Post Monday.</p></blockquote><p></p>
[QUOTE="ToddSchumacher, post: 428304, member: 2139"] Ok gang, here we go. The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the age that gave it birth comes again. in one age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose on the Black hills. The wind was not the beginning. There are neither beginnings nor endings to the turning of the Wheel of Time. But it was [i]a[/i] beginning. The wind blew east over the hills and across the rolling waters of the River Luan. Further still the wind wound east, across the Dragonmount, the place where the Dragon met his end, and if prophesy was to be belived, was to be reborn. Further east the wind blew until it carried itself to the great white walls of Tar Valon, where signs of battle still scar ground around it. It has only been a few weeks since the battle that ended the Aeil War took place. Over the walls and into the city the wind blew, through street and alley, the wind blew the sign of an Inn: the Dancing Driver. It is an inn you all have for a destination, for in one fashon or another you know Maeren Sedai, and she has contacted you all by letter to meet with her, this night, at this inn. For a matter to be discussed here. More an order than a request, though you expect that from any Aes Sedai, and only a fool would not listen to one. Though only a fool would completely trust one either. So you four are walking up, or down the street, wind blowing your cloaks and hair about, traveling to the inn. Unless your characters want to know each other right away, I'm going to assume you do not know each other and are approching the inn from different directions. As you get close to the inn you notice a large black carrage, there are men unloading several large trunks off the top and an elderly chap is bickering and snapping at them, "be careful with that", too late, it seems and the trunk falls and breaks open spilling books and papers onto the ground and in the air. "bloody Flamin' fools!" the man yells and scrambles to collect his papers. And Actions? Next Post Monday. [/QUOTE]
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