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General Tabletop Discussion
*TTRPGs General
ToEE, Scourge of the Slavelords, and Queen of Spiders
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<blockquote data-quote="SWBaxter" data-source="post: 1974983" data-attributes="member: 27926"><p>Well, for TOEE and the GDQ adventures, the story is "bad guys are acting up, good guys go to where they live, kill them, and take their stuff". Not much trouble meshing them. The A series is a bit more involved (particularly with all the story additions in the Slavelords compilation), but not immensely moreso. The original intention for all of them was for the DM to flesh out the story to match his/her own campaign, so it's easy enough to make them mesh as well as you need 'em to.</p><p> </p><p>One story point you might want to keep an eye on is that Lolth is relatively important in TOEE and there's a Drow among the slavelords. G3 when originally published showcased the Drow and Lolth as brand new villains that were supposed to be a big surprise (Evil elves! </p><p>Who ever heard of such a thing?!), so if you want to keep that feeling you'll have to figure out some way to preserve the Drow's secrecy. Of course, not many modern D&D groups are going to be particularly surprised since you can't swing a dead cat without hitting half a dozen Drizzt clones in many campaigns, so it might be that plot point isn't worth preserving.</p><p> </p><p></p><p> </p><p>In 1E, I didn't think they meshed particularly well; TOEE got groups up to a level where they could reasonably go straight into the G series. In 3E, it'll really depend entirely on your conversion. Suffice to say that it'll be possible to make the levels mesh, but it'll take a lot of work.</p></blockquote><p></p>
[QUOTE="SWBaxter, post: 1974983, member: 27926"] Well, for TOEE and the GDQ adventures, the story is "bad guys are acting up, good guys go to where they live, kill them, and take their stuff". Not much trouble meshing them. The A series is a bit more involved (particularly with all the story additions in the Slavelords compilation), but not immensely moreso. The original intention for all of them was for the DM to flesh out the story to match his/her own campaign, so it's easy enough to make them mesh as well as you need 'em to. One story point you might want to keep an eye on is that Lolth is relatively important in TOEE and there's a Drow among the slavelords. G3 when originally published showcased the Drow and Lolth as brand new villains that were supposed to be a big surprise (Evil elves! Who ever heard of such a thing?!), so if you want to keep that feeling you'll have to figure out some way to preserve the Drow's secrecy. Of course, not many modern D&D groups are going to be particularly surprised since you can't swing a dead cat without hitting half a dozen Drizzt clones in many campaigns, so it might be that plot point isn't worth preserving. In 1E, I didn't think they meshed particularly well; TOEE got groups up to a level where they could reasonably go straight into the G series. In 3E, it'll really depend entirely on your conversion. Suffice to say that it'll be possible to make the levels mesh, but it'll take a lot of work. [/QUOTE]
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ToEE, Scourge of the Slavelords, and Queen of Spiders
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