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Tokiwong try's to run a D&D 3.5 Game (Full seeking Alternates)
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<blockquote data-quote="Tokiwong" data-source="post: 1152619" data-attributes="member: 961"><p><strong>Organizations</strong></p><p></p><p><strong>The Black Mask</strong> </p><p></p><p>A secretive guild of thieves and assassins that operates all through out the empire, they have been a menace for centuries. They have a foothold in every major city of the empire, and often control much of the illegal underground activities and the black market throughout the empire. Their interior organization is for the most part a mystery, the lower ranking members serve Mask Lord, who in turn serves the Mask Kings, but these individuals are is not well known. What is known is that the Black Mask is ruthless, and they will remove anyone that present a thorn in their side, and have various means to do at their disposal.</p><p></p><p><strong>Children of the Oak</strong></p><p></p><p>The Children of the Oak are a loose band of rangers and druids, who serve to maintain the balance in the valley. They take a more neutral stance towards the advance of progress, and are not as violent or active as other smaller groups of druids. They are the largest group of druids and have a loose affiliation, anyone can join just by telling a current member they wish to do so. And can leave at their leisure, as long as they protect nature, and do not disgrace the order they can do as they please.</p><p></p><p><strong>Cults</strong></p><p></p><p>Various cults to evil deities appear all throughout the empire and on the fringes like in the Valley, almost daily. They often focus in out of the way regions, small villages, or in the heart of slums, such as that of Raven’s Nest. But there have been disturbing trends of late, which many affluent families and houses have had various members succumb to the seductive lure of evil and power. These cults are numerous, and they rarely work together.</p><p></p><p><strong>Mercenary Bands</strong></p><p></p><p>Operating out of Raven’s Nest and Vanguard Keep, several bands of paid swords work to help secure the lands, protect the wealthy, and guard trade wagons through the Black Desert. Some have scruples, and many others do not, working for anyone if the coin is right. Two of the most well known bands are the <em>Black Dogs</em> and the <em>Defenders</em>. The Black Dogs work for anyone, and have no morals, while the Defenders tend to be more selective of the missions they undertake, both groups do not come cheap, but they always get results.</p><p></p><p><strong>Adventuring Groups</strong></p><p></p><p>Several adventuring parties operate in the region, most are of little note, or they disappear with the season but some have made names for themselves in the frontier lands of the Valley. One of the most popular and powerful groups are the <em>Sentinels of the Raven</em> led by a paladin operating out of Raven’s Nest in the service of Pelor. This group only bands together when great threats arise, and rarely travel together, many of their members either in semi-retirement or attending to their own affairs.</p><p></p><p><em>The Brothers of the Flame</em> are another well-known band under the leadership of Vash Firemane, a sorcerer of some power and quite the ladies man, and carouser. His group is pretty active, and makes frequent stops in Raven’s Nest before pressing on again to adventure the land and see what there is to be seen.</p><p></p><p>The last group is larger then most adventuring parties, and spread their attentions to the defense of the roadways and the small villages dotting the valley. But since their number is few compared to the size of the valley they cannot be everywhere. <em>Rina’s Wargs</em> are well known and often called the Green Cloaks by the commoners for their choice of cloaks they wear. Rina Whitefeather is a well known Ranger and Bard of some power, and is a consummate defender of the innocent. This group recently received a writ from the Imperial Magistrate giving them official purview over the roads in the valley, and the wild places.</p></blockquote><p></p>
[QUOTE="Tokiwong, post: 1152619, member: 961"] [b]Organizations[/b] [b]The Black Mask[/b] A secretive guild of thieves and assassins that operates all through out the empire, they have been a menace for centuries. They have a foothold in every major city of the empire, and often control much of the illegal underground activities and the black market throughout the empire. Their interior organization is for the most part a mystery, the lower ranking members serve Mask Lord, who in turn serves the Mask Kings, but these individuals are is not well known. What is known is that the Black Mask is ruthless, and they will remove anyone that present a thorn in their side, and have various means to do at their disposal. [b]Children of the Oak[/b] The Children of the Oak are a loose band of rangers and druids, who serve to maintain the balance in the valley. They take a more neutral stance towards the advance of progress, and are not as violent or active as other smaller groups of druids. They are the largest group of druids and have a loose affiliation, anyone can join just by telling a current member they wish to do so. And can leave at their leisure, as long as they protect nature, and do not disgrace the order they can do as they please. [b]Cults[/b] Various cults to evil deities appear all throughout the empire and on the fringes like in the Valley, almost daily. They often focus in out of the way regions, small villages, or in the heart of slums, such as that of Raven’s Nest. But there have been disturbing trends of late, which many affluent families and houses have had various members succumb to the seductive lure of evil and power. These cults are numerous, and they rarely work together. [b]Mercenary Bands[/b] Operating out of Raven’s Nest and Vanguard Keep, several bands of paid swords work to help secure the lands, protect the wealthy, and guard trade wagons through the Black Desert. Some have scruples, and many others do not, working for anyone if the coin is right. Two of the most well known bands are the [I]Black Dogs[/I] and the [I]Defenders[/I]. The Black Dogs work for anyone, and have no morals, while the Defenders tend to be more selective of the missions they undertake, both groups do not come cheap, but they always get results. [b]Adventuring Groups[/b] Several adventuring parties operate in the region, most are of little note, or they disappear with the season but some have made names for themselves in the frontier lands of the Valley. One of the most popular and powerful groups are the [I]Sentinels of the Raven[/I] led by a paladin operating out of Raven’s Nest in the service of Pelor. This group only bands together when great threats arise, and rarely travel together, many of their members either in semi-retirement or attending to their own affairs. [I]The Brothers of the Flame[/I] are another well-known band under the leadership of Vash Firemane, a sorcerer of some power and quite the ladies man, and carouser. His group is pretty active, and makes frequent stops in Raven’s Nest before pressing on again to adventure the land and see what there is to be seen. The last group is larger then most adventuring parties, and spread their attentions to the defense of the roadways and the small villages dotting the valley. But since their number is few compared to the size of the valley they cannot be everywhere. [I]Rina’s Wargs[/I] are well known and often called the Green Cloaks by the commoners for their choice of cloaks they wear. Rina Whitefeather is a well known Ranger and Bard of some power, and is a consummate defender of the innocent. This group recently received a writ from the Imperial Magistrate giving them official purview over the roads in the valley, and the wild places. [/QUOTE]
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