YASU MATSUDA, G-FORCE OPERATIVE
Fast Hero 3/Techie 3
Occupation: Technician Age 25
Yasu Matsuda always liked machines, he liked them fast and he liked them extreme. He started early on BMX and Mountain bikes and then as soon as he learnt to drive at the age of 12 he was racing! Motorbikes, fast cars and anything else he could get his hands on and this lead him into an early life of crime as a Car theif. It was during these days of crime and extreme cars that Yasu first saw the G-Force Robots – Mogera, Garuda and Mechagodzilla in action and it was then that he vowed to one day pilot one of them. It was shortly after this that Yasu had a run in when he tried to steal the car of Yobi Aoki a UNGCC mechanic. Yobi took pity on the young thief and instead of turning him in to the police decided to take him on as an assistant giving Yasu training as in mechanic and of course Yasu Matsuda’s natural aptitude shone through.
Yasu has worked for G-Force for the past 5 years and he loves the opportunities this gives him to work on various ‘anti-godzilla countermeasures’. He fiddles with robots in his sopare time but as yet hasn’t got enough skills with electronics to make them workable. As a skilled driver he gets to test some of the G-Force vehicles but has not yet got to crew a megarobot.
He is still young and still likes extreme excitement and fast bikes,cars and now jets

.
He also fancies himself as a bit of a looker and a ladies man
QUOTE: “
Hey ladies I’m the mechanic and my body is a fine tuned machine…”
STATS
STR: 12 DEX: 15 CON: 13 INT: 14 WIS: 10 CHA: 12
Hit Die: 30 Mass 13 AP 6 (13) Wealth 15
INIT 6 BAB 3 m 4 r 6 u 3 DEF 8
FORT 3 REF 5 WILL 4 Rep 2
SKILLS
Skill Points 69 (rank+stat+mods)
Balance 4/2+2, Craft (mechanical) 10/7+2+1*, Craft (Electronic) 3/1+2, Demolitions 6/4+2, Disable Device 7/5+2, Drive 10/8+2, Escape Artist 4/2+2, Hide 3/1+2, Knowledge (streetwise) 3/1+2, Navigate 5/3+2, Pilot 6/4+2, Sleight of Hand 5/3+2, Spot 4/4+0, Tumble 6/4+2.
Occupational Skills*
Computer Use 8/6+2, Repair 10/8+2
No Ranks
Profession 0, Read/Write Language 0, Speak Language 0, Move Silently 2/0+2, Ride 2/0+2, Research 2/0+2
TALENTS Evasion, Uncanny Dodge I
FEATS Simple Weapons Proficiency, Improved Initiative, Vehicle Expert (Drive/Pilot+2), Personal Firearms Proficiency (Bonus) ,
ABILITIES
Jury-rig +2 competence bonus on Repair skill checks made to attempt temporary or jury-rigged repairs.
Extreme machine: Craft (mechanical/electronic) check the Techie can temporarily improve a machine’s performance
Cost 1 AP Modification takes 1 hour, Duration 3 Minute
Equipment to come