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Tolamaker's Burning Sky
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<blockquote data-quote="RangerWickett" data-source="post: 9478486" data-attributes="member: 63"><p>The original party was Diogenes, Rantle, Rivereye, and Kathor. </p><p></p><p>Rivereye ended up getting murdered when he tried to assassinate Shaaladel, and the player tried out a couple new characters but none of them survive in my memory 20 years later. At some point a new player joined as Fayne (in adventure 8), who had a really interesting backstory she REFUSED to share with the rest of the party. That might have either been before or after Diogenes left (because the player moved). At about the same time, another friend joined and created Guthwulf, the nicest torturer you've ever met.</p><p></p><p>And if you ever played ZEITGEIST, Rantle's player was also the creator of Dr. Wolfgang von Recklinghausen; Rivereye's player was Alloquicious (who basically only has a cameo as a halfling trying to design a mecha suit, though in the game I ran he was on par with Tinker Oddcog); and Guthwulf's player was somewhat similar to the arsonist brothers (except he modeled himself on the Hammer Brothers from Super Mario). </p><p></p><p>It was very different from the adventure path, though, since the party in session 3 defected and ran away with the magic items they looted from Asrabey. They proceeded to become pirates and kinda had to be dragged kicking and screaming into any real plot. This is why the adventure path very explicitly tells GMs to ensure the players buy in to being members of the RHC who want to solve mysteries.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 9478486, member: 63"] The original party was Diogenes, Rantle, Rivereye, and Kathor. Rivereye ended up getting murdered when he tried to assassinate Shaaladel, and the player tried out a couple new characters but none of them survive in my memory 20 years later. At some point a new player joined as Fayne (in adventure 8), who had a really interesting backstory she REFUSED to share with the rest of the party. That might have either been before or after Diogenes left (because the player moved). At about the same time, another friend joined and created Guthwulf, the nicest torturer you've ever met. And if you ever played ZEITGEIST, Rantle's player was also the creator of Dr. Wolfgang von Recklinghausen; Rivereye's player was Alloquicious (who basically only has a cameo as a halfling trying to design a mecha suit, though in the game I ran he was on par with Tinker Oddcog); and Guthwulf's player was somewhat similar to the arsonist brothers (except he modeled himself on the Hammer Brothers from Super Mario). It was very different from the adventure path, though, since the party in session 3 defected and ran away with the magic items they looted from Asrabey. They proceeded to become pirates and kinda had to be dragged kicking and screaming into any real plot. This is why the adventure path very explicitly tells GMs to ensure the players buy in to being members of the RHC who want to solve mysteries. [/QUOTE]
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