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The World of Inzeladun/Conan d20 Forum
General Discussion
Tolkien v. Howard v. Lovecraft
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<blockquote data-quote="InzeladunMaster" data-source="post: 2646511" data-attributes="member: 9774"><p>Yes, which is what I hate about standard RPG fantasy worlds. There is no religion. How can there be? That is one of the things I like about the <em>Conan RPG</em>. I haven't liked clerics for a long, long time. There are no spiritual theories - spells come direct from the gods, so there is direct evidence (my favourite cleric in <em>Inzeladun</em> is Alexander (played by Ender the Elder) because he was a psionicist that just <em>believed</em> his powers came from the gods). Of course there is no debate about the gods, but fantasy games have to come up with hackneyed theories on why the gods, if obviously real, do not interfere.</p><p></p><p>Schlock fantasy has the same issues when the gods become real. The whole concept is retarded and ultimately makes for a much less interesting world. Even other religions technically have no leg to stand on if they want to start a religious war - it is not like they can prove the other god is "false" and theirs is "true." Both parties have clerics to make that an obvious non-debate. If in doubt, a rival cleric can take his counterpart on a journey to meet his god, or at least his Outer Planar realm.</p><p></p><p>When I get around to redesigning and relaunching <em>Inzeladun</em>, the "Reality of the Gods" is the first thing to go. Most religions will have political purposes (the dual purposes you described), but one will have the noble purpose Grimhelm described above.</p><p></p><p>The greatest and best religion <em>Inzeladun</em> ever had was The Silver Tree when it was originated by Grimhelm (in all senses of the word) - no one had ever heard of him, he had a philosophy and no one knew if he was real or not. It is arguably the only real religion <em>Inzeladun</em> ever had.</p></blockquote><p></p>
[QUOTE="InzeladunMaster, post: 2646511, member: 9774"] Yes, which is what I hate about standard RPG fantasy worlds. There is no religion. How can there be? That is one of the things I like about the [I]Conan RPG[/I]. I haven't liked clerics for a long, long time. There are no spiritual theories - spells come direct from the gods, so there is direct evidence (my favourite cleric in [I]Inzeladun[/I] is Alexander (played by Ender the Elder) because he was a psionicist that just [I]believed[/I] his powers came from the gods). Of course there is no debate about the gods, but fantasy games have to come up with hackneyed theories on why the gods, if obviously real, do not interfere. Schlock fantasy has the same issues when the gods become real. The whole concept is retarded and ultimately makes for a much less interesting world. Even other religions technically have no leg to stand on if they want to start a religious war - it is not like they can prove the other god is "false" and theirs is "true." Both parties have clerics to make that an obvious non-debate. If in doubt, a rival cleric can take his counterpart on a journey to meet his god, or at least his Outer Planar realm. When I get around to redesigning and relaunching [I]Inzeladun[/I], the "Reality of the Gods" is the first thing to go. Most religions will have political purposes (the dual purposes you described), but one will have the noble purpose Grimhelm described above. The greatest and best religion [I]Inzeladun[/I] ever had was The Silver Tree when it was originated by Grimhelm (in all senses of the word) - no one had ever heard of him, he had a philosophy and no one knew if he was real or not. It is arguably the only real religion [I]Inzeladun[/I] ever had. [/QUOTE]
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Tolkien v. Howard v. Lovecraft
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