Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
The World of Inzeladun/Conan d20 Forum
General Discussion
Tolkien v. Howard v. Lovecraft
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="InzeladunMaster" data-source="post: 2648335" data-attributes="member: 9774"><p>Allow me to illustrate:</p><p></p><p>In one Conan adventure, Charlie's low level Barbarian approached a high-level (about 12 levels higher) NPC in a bar. Charlie's intimidation check was awesome and the man was intimidated.</p><p></p><p>That makes sense because in <em>Conan</em>, the NPC has no magic. There are lower hit points. There is a lower massive damage threshold. Charlie's barbarian could easily hit the man and just as easily kill him, despite the level difference.</p><p></p><p>This would not have worked in DnD. The man would have 12 levels of accumulated magic items and would have known the low-level barbarian could not hit him (AC too high) and if he did, the barbarian would not kill him (hp too high and damage of sword too low). He would have no reason to fear the barbarian. He would probably have the magic to blast away the barbarian. Thus the skill has no application here.</p><p></p><p>So, back to the example: The man is intimidated, thrusts the table at the barbarian so he can escape. The man runs out of the tavern and is killed by a single blow from one of you guys who were waiting by the door. </p><p></p><p>Again, this would not have happened if we were playing DnD. He would have lived - and, being 12 levels higher, would have trounced everyone.</p><p></p><p>As soon as divine magic and living gods enter the picture, so also does the importance of skills and the importance of men on their own. A DnD cleric will destroy a <em>Conan </em> character. A DnD paladin can trounce an Aquilonian knight. Now, in <em>Conan</em>, a scholar can be a priest - but the magic system is scaled to work in <em>Conan</em> - and the gods are not real; Mitra is never going to show up and no one will meet Crom. </p><p></p><p>I want the game determined by what people think they can do, not based on CRs and magic.</p><p></p><p>Further, if I allowed divine magic, then why doesn't everyone be clerics and gain access to that obvious power, all without cost? The reason everyone does not become a scholar in Conan? Because with that sort of power comes a price. </p><p></p><p>If gods are real, then I have a hard time imagining a world where everyone, regardless of social standing, hasn't taken at least one level of cleric. Why wouldn't they? Shoot, by joining a temple, I can Cure Light Wounds on myself? Sign me up!</p><p></p><p>There can be no plagues, because every city has a cleric who can heal the sick. According to the statistics in DMG, there will be lots of clerics and paladins who can heal the sick. In <em>Conan</em>, a plague can be devestating. I was never able to successfully run a plague scenerio in DnD because of clerics. No one is afraid of diseases in DnD.</p></blockquote><p></p>
[QUOTE="InzeladunMaster, post: 2648335, member: 9774"] Allow me to illustrate: In one Conan adventure, Charlie's low level Barbarian approached a high-level (about 12 levels higher) NPC in a bar. Charlie's intimidation check was awesome and the man was intimidated. That makes sense because in [I]Conan[/I], the NPC has no magic. There are lower hit points. There is a lower massive damage threshold. Charlie's barbarian could easily hit the man and just as easily kill him, despite the level difference. This would not have worked in DnD. The man would have 12 levels of accumulated magic items and would have known the low-level barbarian could not hit him (AC too high) and if he did, the barbarian would not kill him (hp too high and damage of sword too low). He would have no reason to fear the barbarian. He would probably have the magic to blast away the barbarian. Thus the skill has no application here. So, back to the example: The man is intimidated, thrusts the table at the barbarian so he can escape. The man runs out of the tavern and is killed by a single blow from one of you guys who were waiting by the door. Again, this would not have happened if we were playing DnD. He would have lived - and, being 12 levels higher, would have trounced everyone. As soon as divine magic and living gods enter the picture, so also does the importance of skills and the importance of men on their own. A DnD cleric will destroy a [I]Conan [/I] character. A DnD paladin can trounce an Aquilonian knight. Now, in [I]Conan[/I], a scholar can be a priest - but the magic system is scaled to work in [I]Conan[/I] - and the gods are not real; Mitra is never going to show up and no one will meet Crom. I want the game determined by what people think they can do, not based on CRs and magic. Further, if I allowed divine magic, then why doesn't everyone be clerics and gain access to that obvious power, all without cost? The reason everyone does not become a scholar in Conan? Because with that sort of power comes a price. If gods are real, then I have a hard time imagining a world where everyone, regardless of social standing, hasn't taken at least one level of cleric. Why wouldn't they? Shoot, by joining a temple, I can Cure Light Wounds on myself? Sign me up! There can be no plagues, because every city has a cleric who can heal the sick. According to the statistics in DMG, there will be lots of clerics and paladins who can heal the sick. In [I]Conan[/I], a plague can be devestating. I was never able to successfully run a plague scenerio in DnD because of clerics. No one is afraid of diseases in DnD. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
The World of Inzeladun/Conan d20 Forum
General Discussion
Tolkien v. Howard v. Lovecraft
Top