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The World of Inzeladun/Conan d20 Forum
General Discussion
Tolkien v. Howard v. Lovecraft
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<blockquote data-quote="InzeladunMaster" data-source="post: 2649702" data-attributes="member: 9774"><p>Well, I simply despise Christian evangelising and don't expect Clerics to act in that manner.</p><p></p><p>Your examples of how they may work in a generic fantasy setting are fine. For DnD RAW, they work well.</p><p></p><p>So, for DnD RAW, clerics are just fine. However, I don't like them. I don't like DnD sorcerers. I don't like DnD wizards. I don't like DnD Psionicists. I have come to dislike DnD RAW.</p><p></p><p>In my last several DnD RAW campaigns, the game fell apart for me at higher levels. Characters who understood some idea of the game mechanics (like Bob) became invincible and I had to resort to metagaming monstrosities just to provide a yawning sort-of challenge. Those who did not really understand the game mechanics died quickly, unfortunately. It was a very lopsided game. </p><p></p><p>I had to create temples and dungeons and castles that were immune to teleports, phase doors, divinations and a thousand other "game-over-immediately" spells. It became ridiculous. I had to nerf basic spells in order to have a game that lasted longer than a single, brief encounter. It wasn't fun for the players to have powers nerfed and it wasn't fun for the DM when he didn't nerf the powers. </p><p></p><p>It became a game where magic ruled the day, magic was the solution to every problem and magic defined the characters. They were psions, druids, sorcerers, wizards and clerics. There were no straight-class fighters. There were no straight-class thieves. They were outclassed quickly.</p><p></p><p>I am sick of that game.</p><p></p><p>I want the characters to stand on their own abilities, not on magic they have collected.</p><p></p><p>I also want a world where I don't have to worry about Resurrections or healing. I want plagues. I want strong characters who don't care what weapon they use, so long as they can find a weapon.</p><p></p><p>All of that are good reasons why <em>Conan </em> is a better game for me than DnD. All of those issues are taken care of.</p></blockquote><p></p>
[QUOTE="InzeladunMaster, post: 2649702, member: 9774"] Well, I simply despise Christian evangelising and don't expect Clerics to act in that manner. Your examples of how they may work in a generic fantasy setting are fine. For DnD RAW, they work well. So, for DnD RAW, clerics are just fine. However, I don't like them. I don't like DnD sorcerers. I don't like DnD wizards. I don't like DnD Psionicists. I have come to dislike DnD RAW. In my last several DnD RAW campaigns, the game fell apart for me at higher levels. Characters who understood some idea of the game mechanics (like Bob) became invincible and I had to resort to metagaming monstrosities just to provide a yawning sort-of challenge. Those who did not really understand the game mechanics died quickly, unfortunately. It was a very lopsided game. I had to create temples and dungeons and castles that were immune to teleports, phase doors, divinations and a thousand other "game-over-immediately" spells. It became ridiculous. I had to nerf basic spells in order to have a game that lasted longer than a single, brief encounter. It wasn't fun for the players to have powers nerfed and it wasn't fun for the DM when he didn't nerf the powers. It became a game where magic ruled the day, magic was the solution to every problem and magic defined the characters. They were psions, druids, sorcerers, wizards and clerics. There were no straight-class fighters. There were no straight-class thieves. They were outclassed quickly. I am sick of that game. I want the characters to stand on their own abilities, not on magic they have collected. I also want a world where I don't have to worry about Resurrections or healing. I want plagues. I want strong characters who don't care what weapon they use, so long as they can find a weapon. All of that are good reasons why [I]Conan [/I] is a better game for me than DnD. All of those issues are taken care of. [/QUOTE]
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Tolkien v. Howard v. Lovecraft
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