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Tomasz Darkhenov, the Voidsoul
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<blockquote data-quote="Andrew D. Gable" data-source="post: 5146297" data-attributes="member: 4144"><p>First real experiment making an NPC for 4e. This is the soulless guy I posted about on the other thread in 4e Rules; he's based off a shadar-kai assassin with some extra powers, I tried not to make any crazy powers since the PCs are still fairly low-level. I gave him elite hit points - my party is composed of 4 level 2s (a swordmage, a druid, a warden and a bard) so if folks in here think a level 4 elite is too tough I can tone the hp back down.</p><p></p><p>The <em>dagger of decay</em> is basically envisioned as Padan Fain's shadow dagger in <u>Wheel of Time</u>. Statwise, I just used the Poisoned weapon in <u>Adventurer's Vault</u> and redid the damage as necrotic, not poison. </p><p></p><p>I also do plan on having Tomasz factor into the campaign later, so he has other powers that aren't reflected here as they won't effect combat at all (things like a sort of invisibility to non-intelligent undead: he's seen by them, but seen as a zombie/skeleton/whatever. Things like liches or vampires can see him for what he is, though). </p><p></p><p><em>Level 4 Skirmisher // medium natural humanoid</em></p><p><strong>Defilement of Respite</strong> aura 3; whenever a healing surge is used within the aura, it heals 2 hp less and Tomasz gains 2 hp.</p><p><strong>INI</strong> +6 - <strong>SENSES</strong> Perception +7, low-light vision</p><p><strong>HP</strong> 74; <strong>Bloodied</strong> 47</p><p><strong>AC</strong> 15, <strong> FORT</strong> 18, <strong>REF</strong> 18, <strong>WILL</strong> 15</p><p><strong>Resist</strong> 5 necrotic, 5 radiant</p><p><strong>SPEED</strong> 6</p><p><strong>* Scimitar</strong> (standard, at-will) +6 vs. AC; 1d8+1 damage. </p><p><strong>Dagger of Decay</strong> (standard; at-will) +6 vs. AC; 1d4+2 damage plus 1d6 necrotic on a critical. Once per day as a free action, Tomasz may make the dagger inflict ongoing 5 necrotic damage.</p><p><strong>* Hand Crossbow </strong>(standard; at-will) +8 vs. AC; 1d6 damage.</p><p><strong>Dagger of Decay (ranged)</strong> (standard; at-will) +7 vs. AC; 1d4+2 damage plus 1d6 necrotic on a critical. Once per day as a free action, Tomasz may make the dagger inflict ongoing 5 necrotic damage.</p><p><strong>Shadow Storm</strong> (standard, at-will) +6 vs. AC; 1d8+6 damage plus 1 for each creature adjacent to target.</p><p><strong>Shadow Step</strong> (move, at-will) As long as Tomasz is adjacent to an enemy, he may teleport 3 squares.</p><p><strong>Cloak of Shadows</strong> (minor, encounter) Until end of next turn, Tomasz gains concealment and is invisible to enemies more than 5 squares away.</p><p><strong>Shade Form</strong> (minor, encounter) Tomasz assumes shadow form (insub., vuln. 5 radiant, until attack or end of next turn).</p><p><strong>Shadow Jaunt</strong> (move, encounter) Tomasz teleports 3 squares and become insubstantial until next turn. </p><p><strong>Terrifying Visage</strong> (standard, daily) Close blast 5; +6 vs. Will, 2d8+6 psychic damage and the target is immobilized (save ends); on miss, 1d8+3 damage, and only the primary target is immobilized. Secondary targets: +6 vs. Will, push target 4 (2) squares.</p><p><strong>ALIGNMENT</strong> Unaligned - <strong>LANGUAGES</strong> Common, Elven</p><p><strong>SKILLS</strong> Acrobatics +10, Stealth +13, Thievery +11</p><p><strong>STR</strong> 13 (+3) // <strong>DEX</strong> 19 (+6) // <strong>WIS</strong> 11 (+2)</p><p><strong>CON</strong> 14 (+4) // <strong>INT</strong> 14 (+4) // <strong>CHA</strong> 11 (+2)</p><p><strong>EQUIPMENT</strong> scimitar, <em>dagger of decay</em>, leather armor, light shield</p></blockquote><p></p>
[QUOTE="Andrew D. Gable, post: 5146297, member: 4144"] First real experiment making an NPC for 4e. This is the soulless guy I posted about on the other thread in 4e Rules; he's based off a shadar-kai assassin with some extra powers, I tried not to make any crazy powers since the PCs are still fairly low-level. I gave him elite hit points - my party is composed of 4 level 2s (a swordmage, a druid, a warden and a bard) so if folks in here think a level 4 elite is too tough I can tone the hp back down. The [I]dagger of decay[/I] is basically envisioned as Padan Fain's shadow dagger in [U]Wheel of Time[/U]. Statwise, I just used the Poisoned weapon in [U]Adventurer's Vault[/U] and redid the damage as necrotic, not poison. I also do plan on having Tomasz factor into the campaign later, so he has other powers that aren't reflected here as they won't effect combat at all (things like a sort of invisibility to non-intelligent undead: he's seen by them, but seen as a zombie/skeleton/whatever. Things like liches or vampires can see him for what he is, though). [I]Level 4 Skirmisher // medium natural humanoid[/I] [B]Defilement of Respite[/B] aura 3; whenever a healing surge is used within the aura, it heals 2 hp less and Tomasz gains 2 hp. [B]INI[/B] +6 - [B]SENSES[/B] Perception +7, low-light vision [B]HP[/B] 74; [B]Bloodied[/B] 47 [B]AC[/B] 15, [B] FORT[/B] 18, [B]REF[/B] 18, [B]WILL[/B] 15 [B]Resist[/B] 5 necrotic, 5 radiant [B]SPEED[/B] 6 [B]* Scimitar[/B] (standard, at-will) +6 vs. AC; 1d8+1 damage. [B]Dagger of Decay[/B] (standard; at-will) +6 vs. AC; 1d4+2 damage plus 1d6 necrotic on a critical. Once per day as a free action, Tomasz may make the dagger inflict ongoing 5 necrotic damage. [B]* Hand Crossbow [/B](standard; at-will) +8 vs. AC; 1d6 damage. [B]Dagger of Decay (ranged)[/B] (standard; at-will) +7 vs. AC; 1d4+2 damage plus 1d6 necrotic on a critical. Once per day as a free action, Tomasz may make the dagger inflict ongoing 5 necrotic damage. [B]Shadow Storm[/B] (standard, at-will) +6 vs. AC; 1d8+6 damage plus 1 for each creature adjacent to target. [B]Shadow Step[/B] (move, at-will) As long as Tomasz is adjacent to an enemy, he may teleport 3 squares. [B]Cloak of Shadows[/B] (minor, encounter) Until end of next turn, Tomasz gains concealment and is invisible to enemies more than 5 squares away. [B]Shade Form[/B] (minor, encounter) Tomasz assumes shadow form (insub., vuln. 5 radiant, until attack or end of next turn). [B]Shadow Jaunt[/B] (move, encounter) Tomasz teleports 3 squares and become insubstantial until next turn. [B]Terrifying Visage[/B] (standard, daily) Close blast 5; +6 vs. Will, 2d8+6 psychic damage and the target is immobilized (save ends); on miss, 1d8+3 damage, and only the primary target is immobilized. Secondary targets: +6 vs. Will, push target 4 (2) squares. [B]ALIGNMENT[/B] Unaligned - [B]LANGUAGES[/B] Common, Elven [B]SKILLS[/B] Acrobatics +10, Stealth +13, Thievery +11 [B]STR[/B] 13 (+3) // [B]DEX[/B] 19 (+6) // [B]WIS[/B] 11 (+2) [B]CON[/B] 14 (+4) // [B]INT[/B] 14 (+4) // [B]CHA[/B] 11 (+2) [B]EQUIPMENT[/B] scimitar, [I]dagger of decay[/I], leather armor, light shield [/QUOTE]
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