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Tomb of Annihilation campaign recaps
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<blockquote data-quote="Nebulous" data-source="post: 7588766" data-attributes="member: 31465"><p><strong>King of Feathers</strong> (modified) CR 12?</p><p></p><p>AC 12</p><p>HP 200</p><p>Speed 50'</p><p></p><p>SQ: Darkvision, See Invisible, Misty Step 60' (at-will), Legendary Resistance x3, Dire Wasp Swarm</p><p></p><p>Multiattack. The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.</p><p>Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target</p><p>Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: (3d8 + 7) bludgeoning damage.</p><p></p><p></p><p></p><p></p><p>Dire Wasp Swarm (Large swarm)</p><p>AC 11</p><p>HP 40</p><p>Speed 30' Fly</p><p></p><p>Damage Resistance Bludgeoning, Piercing, Slashing</p><p>Condition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned</p><p>Senses Blindsight 10 Ft., passive Perception 8</p><p></p><p>SQ: When the swarm enters the square of an enemy or a PC ends a turn inside the swarm, they take 1d4 damage. Casting a spell requires a DC 10 Concentration check. </p><p></p><p>Attack: Bite +3, 4d4+3 damage</p></blockquote><p></p>
[QUOTE="Nebulous, post: 7588766, member: 31465"] [B]King of Feathers[/B] (modified) CR 12? AC 12 HP 200 Speed 50' SQ: Darkvision, See Invisible, Misty Step 60' (at-will), Legendary Resistance x3, Dire Wasp Swarm Multiattack. The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target. Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: (3d8 + 7) bludgeoning damage. Dire Wasp Swarm (Large swarm) AC 11 HP 40 Speed 30' Fly Damage Resistance Bludgeoning, Piercing, Slashing Condition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned Senses Blindsight 10 Ft., passive Perception 8 SQ: When the swarm enters the square of an enemy or a PC ends a turn inside the swarm, they take 1d4 damage. Casting a spell requires a DC 10 Concentration check. Attack: Bite +3, 4d4+3 damage [/QUOTE]
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