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Tomb of Annihilation campaign recaps
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<blockquote data-quote="Rabbitbait" data-source="post: 7591915" data-attributes="member: 60100"><p>In part two of the encounter he did that. Teleported in, bit and grappled someone, and then teleported out - with the victim still in his jaws. None of the characters in my game are bags of hit-points, so the character in the jaws only had 1 hp left. The only reason he survived is because I kept the teleport as being line-of-sight.</p><p></p><p>Good idea on Drungulungalungulung. I'd be tempted to do the same, but have worked out a back story for the return of one of the characters whose player has been away for 6 months. He was captured and taken there. The player should be returning later this month.</p></blockquote><p></p>
[QUOTE="Rabbitbait, post: 7591915, member: 60100"] In part two of the encounter he did that. Teleported in, bit and grappled someone, and then teleported out - with the victim still in his jaws. None of the characters in my game are bags of hit-points, so the character in the jaws only had 1 hp left. The only reason he survived is because I kept the teleport as being line-of-sight. Good idea on Drungulungalungulung. I'd be tempted to do the same, but have worked out a back story for the return of one of the characters whose player has been away for 6 months. He was captured and taken there. The player should be returning later this month. [/QUOTE]
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Tomb of Annihilation campaign recaps
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