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Tomb of Annihilation campaign recaps
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<blockquote data-quote="sim-h" data-source="post: 7631299" data-attributes="member: 6813788"><p>My next session finally took place after a three month delay...Quite an RP-heavy session as expected. The captured PCs were presented to Fenthaza in the Fane, and undertook their slave labours with good grace. As planned, Fenthaza has now recruited them to run a slave revolt. They have each taken a 'sidekick' to run from amongst the other prisoners in the pits, so there will be 11 in all including Orvex, who I will run defensively. They're outside the armoury, their escorts have just slithered off and left them to speak the passphrase and gain entrance to there, from where they can arm themselves and plan the attack!</p><p></p><p>Fenthaza is going to wait for the gong and then move on Ras Nsi once Sekelek is out of the way...</p><p></p><p>I've drawn up a spreadsheet of all the Fane combatants with pre-rolled HPs and initiatives, so we're ready for action next session. I love this, as I have no idea how it's going to go. I guess Fenthaza and her guards will take down Ras Nsi if they get the chance and time to do so, but will the PCs just try to get out, or will they try to clear the place, hunt Ras Nsi themselves, or what? I've no idea! </p><p></p><p>Since they were still L5 I milestone-levelled them all to L6 ready for the revolt. Not something I normally do, but hopefully they appreciate it rather than seeing it as a sad indictment on their being taken prisoner...</p><p></p><p>Oh and they still have barely an inkling about the puzzle cubes and tomb of the nine gods. They think Ras Nsi might have the Soulmonger...lolz.</p><p></p><p>Finally - so they don't use and abuse their sidekicks, I'll let them know all combat XPs during the revolt are divided by 10, regardless of how many sidekicks survive or are slain.</p></blockquote><p></p>
[QUOTE="sim-h, post: 7631299, member: 6813788"] My next session finally took place after a three month delay...Quite an RP-heavy session as expected. The captured PCs were presented to Fenthaza in the Fane, and undertook their slave labours with good grace. As planned, Fenthaza has now recruited them to run a slave revolt. They have each taken a 'sidekick' to run from amongst the other prisoners in the pits, so there will be 11 in all including Orvex, who I will run defensively. They're outside the armoury, their escorts have just slithered off and left them to speak the passphrase and gain entrance to there, from where they can arm themselves and plan the attack! Fenthaza is going to wait for the gong and then move on Ras Nsi once Sekelek is out of the way... I've drawn up a spreadsheet of all the Fane combatants with pre-rolled HPs and initiatives, so we're ready for action next session. I love this, as I have no idea how it's going to go. I guess Fenthaza and her guards will take down Ras Nsi if they get the chance and time to do so, but will the PCs just try to get out, or will they try to clear the place, hunt Ras Nsi themselves, or what? I've no idea! Since they were still L5 I milestone-levelled them all to L6 ready for the revolt. Not something I normally do, but hopefully they appreciate it rather than seeing it as a sad indictment on their being taken prisoner... Oh and they still have barely an inkling about the puzzle cubes and tomb of the nine gods. They think Ras Nsi might have the Soulmonger...lolz. Finally - so they don't use and abuse their sidekicks, I'll let them know all combat XPs during the revolt are divided by 10, regardless of how many sidekicks survive or are slain. [/QUOTE]
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