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Tomb of Annihilation in Eberron
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<blockquote data-quote="CrimsonCarcharodon" data-source="post: 7239739" data-attributes="member: 6904790"><p>The motivation thing is fairly easy. There is resurrection magic in Eberron. It's just fairly rare. What if this death curse has effects on the Undying of Aerenal? What if some of the current monarchs/nobility/Dragonmarked heirs are affected?</p><p></p><p>Getting the characters involved really depends on the characters themselves. Maybe they know someone who fought in the Last War, a hero who was killed, resurrected, and now that the War is over, has set aside their former life for a cushy retirement. That person, who the PCs are acquainted with, now needs this cure. Maybe the PCs aren't going to Xen'drik because of the death curse, but while they're there, they discover it, either because they're told about it in Port Nyanzaru, or because you throw a nasty encounter at them and one of the PCs is killed and brought back.</p><p></p><p>For Dragonmarked Houses, if one of the PCs is attached to a House that has someone affected by the curse, they get sent out to Xen'drik to find the cure because most politically powerful Dragonmarked Heirs can't just abdicate their posts to go gallivanting around the jungle. If it's a Cannith baron affected, for example, and they take off to Xen'drik, one of the other barons is going to see that absence as opportunity and take over that faction of the House. That's where the players come in.</p><p></p><p>In Eberron, the number one rule is "player characters should be the ones involved in big, world-changing events." There's always a reason to have them front and center in this kind of shenaniganry and a way to get them there.</p></blockquote><p></p>
[QUOTE="CrimsonCarcharodon, post: 7239739, member: 6904790"] The motivation thing is fairly easy. There is resurrection magic in Eberron. It's just fairly rare. What if this death curse has effects on the Undying of Aerenal? What if some of the current monarchs/nobility/Dragonmarked heirs are affected? Getting the characters involved really depends on the characters themselves. Maybe they know someone who fought in the Last War, a hero who was killed, resurrected, and now that the War is over, has set aside their former life for a cushy retirement. That person, who the PCs are acquainted with, now needs this cure. Maybe the PCs aren't going to Xen'drik because of the death curse, but while they're there, they discover it, either because they're told about it in Port Nyanzaru, or because you throw a nasty encounter at them and one of the PCs is killed and brought back. For Dragonmarked Houses, if one of the PCs is attached to a House that has someone affected by the curse, they get sent out to Xen'drik to find the cure because most politically powerful Dragonmarked Heirs can't just abdicate their posts to go gallivanting around the jungle. If it's a Cannith baron affected, for example, and they take off to Xen'drik, one of the other barons is going to see that absence as opportunity and take over that faction of the House. That's where the players come in. In Eberron, the number one rule is "player characters should be the ones involved in big, world-changing events." There's always a reason to have them front and center in this kind of shenaniganry and a way to get them there. [/QUOTE]
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