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Tomb of Annihilation - Moral Question
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<blockquote data-quote="Quickleaf" data-source="post: 7353580" data-attributes="member: 20323"><p>Yep, I get that the adventure's default answer is "no reason." For some groups or for Adventurer's League, that's probably fine. However, I have an inquisitive group of players who enjoy an engaging narrative, so I'm exploring ideas that go behind that non-answer.</p><p></p><p>And I did read up on atropals – after reading four sources (Tomb of Annihilation, FR wiki, 3e Epic Level Handbook, 4e Monster Manual), I am no closer to understanding what the heck "a god that never got to be a god" means than I was before I read all that source material. Narratively, I have no idea what an atropal actually *is* or how to meaningfully depict it. And just going with the whole "aborted fetus" thing wouldn't fly for my group's sensitivities (there are mommies and daddies).</p><p></p><p>I see ToA as being a really great toolkit rather than a complete adventure with a cohesive narrative. I'll be running a home game, so I expect to adapt and add elements as needed for my group. Just seeing who else out there has been doing the same to swap notes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7353580, member: 20323"] Yep, I get that the adventure's default answer is "no reason." For some groups or for Adventurer's League, that's probably fine. However, I have an inquisitive group of players who enjoy an engaging narrative, so I'm exploring ideas that go behind that non-answer. And I did read up on atropals – after reading four sources (Tomb of Annihilation, FR wiki, 3e Epic Level Handbook, 4e Monster Manual), I am no closer to understanding what the heck "a god that never got to be a god" means than I was before I read all that source material. Narratively, I have no idea what an atropal actually *is* or how to meaningfully depict it. And just going with the whole "aborted fetus" thing wouldn't fly for my group's sensitivities (there are mommies and daddies). I see ToA as being a really great toolkit rather than a complete adventure with a cohesive narrative. I'll be running a home game, so I expect to adapt and add elements as needed for my group. Just seeing who else out there has been doing the same to swap notes. :) [/QUOTE]
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