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Tomb of Annihilation
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<blockquote data-quote="The M'hael" data-source="post: 7552775" data-attributes="member: 6778448"><p>I am running this right now, my group is in the first level of the tomb.</p><p></p><p>1. What is something you would change in how you ran it?</p><p>Definitely do more with connecting of the different factions to the random encounters. Have more yuan-ti, red wizards, etc. When the players get to the city it should feel like a culmination of the jungle trek. Have the mapped locations give more clues to the history of Omu and Chult in general.</p><p>2a. Any planning you would have done differently?</p><p>I would recommend having a really solid grasp of the backstory of Chult and its inhabitants. Understand the timeline of Omu and its rulers, from the various lost royalty to Ras Nsi to the current inhabitants.</p><p></p><p>3. Overland travel - there is a ton of it - Did it bog the game down after a while - Why did it work or why didn't it work?</p><p>My concern on overland travel is after many days and game sessions mostly consisting of travel could become fatiguing </p><p>To make it less fatiguing to DM, I had all the weather and random encounters pre-generated. For players, make all the random encounters feel like part of the story. Really emphasis how they are connected to the different jungle factions and let players build connections that will matter. </p><p>I also had there be some clues when the players were near the keyed locations that drew them in. It could be from their guide, or random encounters that showed them the way.</p><p>4. What was your favorite part?</p><p>My favorite part was the Yuan-ti Fane in Omu. There are just so many ways that can play out, and it really gives the players an opportunity to be creative.</p><p>5. What was your least favorite part?</p><p>Ive really enjoyed it all, but as I was saying earlier, the random encounters were just that, random. They didn't feel like part of the story and were more just filler. I wish I had done more with them.</p><p>6. anything else you would like to share about your experience</p><p>I am finding this adventure really fun. There is a fair amount of prep and bookkeeping that is needed to make it run smoothly, but the adventure is has a lot of potential to be really great.</p></blockquote><p></p>
[QUOTE="The M'hael, post: 7552775, member: 6778448"] I am running this right now, my group is in the first level of the tomb. 1. What is something you would change in how you ran it? Definitely do more with connecting of the different factions to the random encounters. Have more yuan-ti, red wizards, etc. When the players get to the city it should feel like a culmination of the jungle trek. Have the mapped locations give more clues to the history of Omu and Chult in general. 2a. Any planning you would have done differently? I would recommend having a really solid grasp of the backstory of Chult and its inhabitants. Understand the timeline of Omu and its rulers, from the various lost royalty to Ras Nsi to the current inhabitants. 3. Overland travel - there is a ton of it - Did it bog the game down after a while - Why did it work or why didn't it work? My concern on overland travel is after many days and game sessions mostly consisting of travel could become fatiguing To make it less fatiguing to DM, I had all the weather and random encounters pre-generated. For players, make all the random encounters feel like part of the story. Really emphasis how they are connected to the different jungle factions and let players build connections that will matter. I also had there be some clues when the players were near the keyed locations that drew them in. It could be from their guide, or random encounters that showed them the way. 4. What was your favorite part? My favorite part was the Yuan-ti Fane in Omu. There are just so many ways that can play out, and it really gives the players an opportunity to be creative. 5. What was your least favorite part? Ive really enjoyed it all, but as I was saying earlier, the random encounters were just that, random. They didn't feel like part of the story and were more just filler. I wish I had done more with them. 6. anything else you would like to share about your experience I am finding this adventure really fun. There is a fair amount of prep and bookkeeping that is needed to make it run smoothly, but the adventure is has a lot of potential to be really great. [/QUOTE]
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