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Tomb of Horrors (4E version) - anyone run this yet?
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<blockquote data-quote="Mercurius" data-source="post: 5309233" data-attributes="member: 59082"><p>OK, I just completed my second session and wanted to get this thread live again, although won't go into too much detail tonight as I am tired (and a bit hazy due to a few beers). But so far this has been a very fun adventure - we worked through a few more encounters and entered the thick of the first part of the book, the Feywild part, with the PCs entering the complex. One of the players from the last session couldn't come tonight so he hung out at camp for the session, but another player that missed the last session was here. We had four 9th level characters and, quite frankly, they were a bit overwhelmed. They handled the first combat situation - the campground - quite well, but when they got to the Gray Angels in locations 21-23 it got rather ugly. Two of the four actually died; the other two narrowly escaped and made it back to camp with the plan of heading back to town or reinforcements (e.g. new characters). But their interest is piqued and I think they're all quite into it.</p><p></p><p>So Ari Marmell etc: good job! I also read ahead a bit and am very impressed, although am still trying to understand the painting near the end of the book of a group of characters fighting Orcus and Demogorgon...as far as I can tell this situation doesn't occur or have the clear opportunity of occurrence at any point in the adventure. No problem, I was just wondering about the picture. But I find that the overall arc of the adventure is very easy to integrate into my campaign.</p><p></p><p>We don't play again for another 2-3 weeks, but I can answer any questions or address any comments about the adventure.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5309233, member: 59082"] OK, I just completed my second session and wanted to get this thread live again, although won't go into too much detail tonight as I am tired (and a bit hazy due to a few beers). But so far this has been a very fun adventure - we worked through a few more encounters and entered the thick of the first part of the book, the Feywild part, with the PCs entering the complex. One of the players from the last session couldn't come tonight so he hung out at camp for the session, but another player that missed the last session was here. We had four 9th level characters and, quite frankly, they were a bit overwhelmed. They handled the first combat situation - the campground - quite well, but when they got to the Gray Angels in locations 21-23 it got rather ugly. Two of the four actually died; the other two narrowly escaped and made it back to camp with the plan of heading back to town or reinforcements (e.g. new characters). But their interest is piqued and I think they're all quite into it. So Ari Marmell etc: good job! I also read ahead a bit and am very impressed, although am still trying to understand the painting near the end of the book of a group of characters fighting Orcus and Demogorgon...as far as I can tell this situation doesn't occur or have the clear opportunity of occurrence at any point in the adventure. No problem, I was just wondering about the picture. But I find that the overall arc of the adventure is very easy to integrate into my campaign. We don't play again for another 2-3 weeks, but I can answer any questions or address any comments about the adventure. [/QUOTE]
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Tomb of Horrors (4E version) - anyone run this yet?
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