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Tomb of Horrors, Alignment Change and Gender Bending....*sigh*
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<blockquote data-quote="shadyizok" data-source="post: 5026818" data-attributes="member: 81286"><p>As the DM, if one of my players was having such a hard time with his character, I would sit down with the player and discuss this. D&D is a game, if you're not having fun, you're doing it wrong!</p><p>Ask the player if he can enjoy his character the way it is as is. If not:</p><p>Would he rather have a chance at repairing or roll a new character.</p><p>Then as a DM you add a little something to the dungeon. If the players want the repair option maybe: make another room not far beyond the gateway that bears the remains of a 2 people with their loot, including a scroll of atonement. The characters are a paladin and a cleric and the cleric has a stabwound through his heart. Later on they find more corpses (a rogue and a wizard) with their loot killed by something out of the dungeon. Among it a journal describing their paladin changing alignment and the cleric wanting to cast atonement but the paladin stabbed him through the heart at the last moment and attacked the rest of the party who had to kill him in the following struggle. Or something else (maybe your party can summon an extraplanar creature to help (an archon perhaps, they have cleric casing if I recall correctly).</p><p></p><p>If the player would rather roll a new one well then give him some lovely personal time where an evil something grants him powers and promisses more if he kills the remaining party followed by an epic showdown between him and the rest of the party. Then just treat it as if he died in a trap. In tomb of horrors people die.</p></blockquote><p></p>
[QUOTE="shadyizok, post: 5026818, member: 81286"] As the DM, if one of my players was having such a hard time with his character, I would sit down with the player and discuss this. D&D is a game, if you're not having fun, you're doing it wrong! Ask the player if he can enjoy his character the way it is as is. If not: Would he rather have a chance at repairing or roll a new character. Then as a DM you add a little something to the dungeon. If the players want the repair option maybe: make another room not far beyond the gateway that bears the remains of a 2 people with their loot, including a scroll of atonement. The characters are a paladin and a cleric and the cleric has a stabwound through his heart. Later on they find more corpses (a rogue and a wizard) with their loot killed by something out of the dungeon. Among it a journal describing their paladin changing alignment and the cleric wanting to cast atonement but the paladin stabbed him through the heart at the last moment and attacked the rest of the party who had to kill him in the following struggle. Or something else (maybe your party can summon an extraplanar creature to help (an archon perhaps, they have cleric casing if I recall correctly). If the player would rather roll a new one well then give him some lovely personal time where an evil something grants him powers and promisses more if he kills the remaining party followed by an epic showdown between him and the rest of the party. Then just treat it as if he died in a trap. In tomb of horrors people die. [/QUOTE]
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Tomb of Horrors, Alignment Change and Gender Bending....*sigh*
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