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Tomb Raider RPG Cancelled For Creative Differences
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<blockquote data-quote="SteveC" data-source="post: 9687938" data-attributes="member: 9053"><p>I saw this and was initially surprised because they were talking about creative differences. I thought the game ideas I was seeing were really in line with what the licensing company was trying to do, at least from what I've seen recently. But I also wasn't surprised because this was taking a long time to materialize. And that's never a good sign. </p><p></p><p>I think this will be a game that fits better with a new setting, rather than trying to tie into the world of Tomb Raider. I am not the biggest expert on the world by any means (<em>to put it mildly</em>), but from what I read about the game, it fits a different universe better than the Tomb Raider I remember. I'm sure they will be able to run a successful campaign to create it.</p></blockquote><p></p>
[QUOTE="SteveC, post: 9687938, member: 9053"] I saw this and was initially surprised because they were talking about creative differences. I thought the game ideas I was seeing were really in line with what the licensing company was trying to do, at least from what I've seen recently. But I also wasn't surprised because this was taking a long time to materialize. And that's never a good sign. I think this will be a game that fits better with a new setting, rather than trying to tie into the world of Tomb Raider. I am not the biggest expert on the world by any means ([I]to put it mildly[/I]), but from what I read about the game, it fits a different universe better than the Tomb Raider I remember. I'm sure they will be able to run a successful campaign to create it. [/QUOTE]
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Tomb Raider RPG Cancelled For Creative Differences
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