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Tomb Under the Tor (New Playtest Report)
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<blockquote data-quote="Scholar &amp; Brutalman" data-source="post: 3748715" data-attributes="member: 33642"><p>I'd phrase these three statements a bit differently:</p><p></p><p>In 4e as in 3e, <strong>if you see an enemy make sure you actually tell the rest of the party before you go and and attack it, you idiots!</strong> On the plus side, the guilty parties were the ones who got hosed.</p><p></p><p>We saw no <em>in-combat</em> healing, apart from second wind. We don't know what after combat healing the party possessed.</p><p></p><p>So? It's only a rogue.</p><p></p><p></p><p></p><p>Three of my own observations as well:</p><p></p><p>We saw no magic-like abilities from anyone except the wizard. The ranger showed nothing I'd call "divine."</p><p></p><p>Apart from the wizard, there's no hint as to whether any of the special abilities described are at-will, per-encounter or per-day limited. I could easily see the snap-shot counterattack of the ranger being per-encounter. </p><p></p><p>A party of 5 first level pcs fought two goblins and two wolves; they killed all the monsters but have two characters nearly dead. I'd judge it as appearing a bit easier than an equivalent 3.5e battle, since a wolf is a CR1 encounter in 3.5.</p></blockquote><p></p>
[QUOTE="Scholar & Brutalman, post: 3748715, member: 33642"] I'd phrase these three statements a bit differently: In 4e as in 3e, [B]if you see an enemy make sure you actually tell the rest of the party before you go and and attack it, you idiots![/B] On the plus side, the guilty parties were the ones who got hosed. We saw no [I]in-combat[/I] healing, apart from second wind. We don't know what after combat healing the party possessed. So? It's only a rogue. Three of my own observations as well: We saw no magic-like abilities from anyone except the wizard. The ranger showed nothing I'd call "divine." Apart from the wizard, there's no hint as to whether any of the special abilities described are at-will, per-encounter or per-day limited. I could easily see the snap-shot counterattack of the ranger being per-encounter. A party of 5 first level pcs fought two goblins and two wolves; they killed all the monsters but have two characters nearly dead. I'd judge it as appearing a bit easier than an equivalent 3.5e battle, since a wolf is a CR1 encounter in 3.5. [/QUOTE]
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