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Tome of Battle: Bo9S classes in actual play?
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<blockquote data-quote="MerricB" data-source="post: 3254546" data-attributes="member: 3586"><p>Quick summary of important PH2 feats for fighters:</p><p></p><p>Armour Specialisation: DR 2/-</p><p>Bounding Assault: 2 attacks with Spring Attack</p><p>Rapid Blitz: 3 attacks with Spring Attack</p><p>Brutal Strike: Daze opponent with successful melee attack with bludgeoning weapon</p><p>Defensive Sweep: If an adjacent opponent doesn't move in its turn, get an AoO vs them.</p><p>Indomitable Soul: Roll twice against fear and mind-affecting attacks</p><p>Intimidating Strike: Intimidate check with melee attack to leave foe shaken for combat.</p><p>Melee Weapon Mastery: +2 attack and damage with all of one type of weapon (S/B/P)</p><p>Ranged Weapon Mastery: As MWM and increase range by 20'</p><p>Crushing Strike: +1 on attack per previous attack with bludgeon</p><p>Driving Attack: Bull rush with piercing attack</p><p>Slashing Flurry: Gain extra attack with slashing weapon</p><p>Weapon Supremacy: wow. (+5 on one attack, +1 AC, take 10 on one attack, fight with weapon while grappled at no penalty...)</p><p>Shield Specialisation: +1 AC</p><p>Steadfast Determination: Con instead of Wis on Will saves</p><p>Vexing Flanker: +4 attacks when flanking</p><p></p><p>In my Age of Worms campaign, the 17th-level fighter has Melee Weapon Mastery and Slashing Flurry, and generally does 100+ damage per round (with 6 attacks/round).</p><p></p><p>I'll have to find his stats, they really are quite impressive.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 3254546, member: 3586"] Quick summary of important PH2 feats for fighters: Armour Specialisation: DR 2/- Bounding Assault: 2 attacks with Spring Attack Rapid Blitz: 3 attacks with Spring Attack Brutal Strike: Daze opponent with successful melee attack with bludgeoning weapon Defensive Sweep: If an adjacent opponent doesn't move in its turn, get an AoO vs them. Indomitable Soul: Roll twice against fear and mind-affecting attacks Intimidating Strike: Intimidate check with melee attack to leave foe shaken for combat. Melee Weapon Mastery: +2 attack and damage with all of one type of weapon (S/B/P) Ranged Weapon Mastery: As MWM and increase range by 20' Crushing Strike: +1 on attack per previous attack with bludgeon Driving Attack: Bull rush with piercing attack Slashing Flurry: Gain extra attack with slashing weapon Weapon Supremacy: wow. (+5 on one attack, +1 AC, take 10 on one attack, fight with weapon while grappled at no penalty...) Shield Specialisation: +1 AC Steadfast Determination: Con instead of Wis on Will saves Vexing Flanker: +4 attacks when flanking In my Age of Worms campaign, the 17th-level fighter has Melee Weapon Mastery and Slashing Flurry, and generally does 100+ damage per round (with 6 attacks/round). I'll have to find his stats, they really are quite impressive. Cheers! [/QUOTE]
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