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Tome of Battle: Bo9S classes in actual play?
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<blockquote data-quote="Rystil Arden" data-source="post: 3258964" data-attributes="member: 29014"><p>They only had six (easy enough to manage against the size Huge aspect). The Warblade, the Fighter, the Ninja, the Paladin of Freedom/Spymaster (mostly there to add the +2, since he's kind of wimpy, but at least he got to Smite Law on it), the Arcane Trickster (probably wishes she hadn't charged, but they wanted the +2 to hit, and she got Sneak Attacks in at least), and the Marshal (kind of wimpy at charging, but again, the +2 is too much to ignore--she also did a Major Aura to raise everyone's to-hit).</p><p></p><p>The +25 to damage cancelled out Mammon's DR, and everybody who could Power Attack did so. The Warblade had a nasty charge because he knew he was White Raven only, and White Raven has a bunch of Charge manoeuvres, so he took Leap Attack, etc. He did around 95 Damage after the DR (remember he has +50 rather than +25). The Fighter had some PHII feat that let him strike twice on the charge and he did even more, I think 120 after DR. The Ninja was kind of wimpy on the charge, dealing only 30 after DR, but watch his space later for when he gets a full attack. The Paladin of Freedom got off a Smite Law, so he actually managed to outdamage the Ninja for once, barely, dealing about 35 after DR. The Arcane Trickster did 40 after DR. The Marshal did 25.</p><p></p><p>That's 345 Damage. And nobody but the Warblade spent more than an immediate action. Also, Mammon was Stunned with no save.</p><p></p><p>So, next in initiative was the Fighter. He was right next to it already, so he took a full attack and killed Mammon. Just for fun, I decided to see how much damage Mammon would have taken before he got a turn to act, mostly thanks to the Warblade (and his bringing everybody up where they could make a full attack plus stunning). The answer turned out to be that they did over 1000 damage (345 of which was all during the Warblade's turn when he used Warmaster's Charge).</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3258964, member: 29014"] They only had six (easy enough to manage against the size Huge aspect). The Warblade, the Fighter, the Ninja, the Paladin of Freedom/Spymaster (mostly there to add the +2, since he's kind of wimpy, but at least he got to Smite Law on it), the Arcane Trickster (probably wishes she hadn't charged, but they wanted the +2 to hit, and she got Sneak Attacks in at least), and the Marshal (kind of wimpy at charging, but again, the +2 is too much to ignore--she also did a Major Aura to raise everyone's to-hit). The +25 to damage cancelled out Mammon's DR, and everybody who could Power Attack did so. The Warblade had a nasty charge because he knew he was White Raven only, and White Raven has a bunch of Charge manoeuvres, so he took Leap Attack, etc. He did around 95 Damage after the DR (remember he has +50 rather than +25). The Fighter had some PHII feat that let him strike twice on the charge and he did even more, I think 120 after DR. The Ninja was kind of wimpy on the charge, dealing only 30 after DR, but watch his space later for when he gets a full attack. The Paladin of Freedom got off a Smite Law, so he actually managed to outdamage the Ninja for once, barely, dealing about 35 after DR. The Arcane Trickster did 40 after DR. The Marshal did 25. That's 345 Damage. And nobody but the Warblade spent more than an immediate action. Also, Mammon was Stunned with no save. So, next in initiative was the Fighter. He was right next to it already, so he took a full attack and killed Mammon. Just for fun, I decided to see how much damage Mammon would have taken before he got a turn to act, mostly thanks to the Warblade (and his bringing everybody up where they could make a full attack plus stunning). The answer turned out to be that they did over 1000 damage (345 of which was all during the Warblade's turn when he used Warmaster's Charge). [/QUOTE]
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