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Tome of Battle: The Book of Nine Swords: Proto-Review
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<blockquote data-quote="Kishin" data-source="post: 3014385" data-attributes="member: 40956"><p>Personally, I think the Tome of Battle presents some of the most mechanically interesting systems put forth by WoTC in years. YMMV, but myself and the group of folks I usually game with are hugely pleased with, given that it allows us to design the sort of melee characters we've hungered after for years. Plus (and this a relatively minor fact), we're unabashed skill point chasers, so its nice to have melee characters with more than 2+Int.</p><p></p><p>With regards to the Warblade, bear in mind that the relatively limited number of total known manuevers (only 13 by 20th) is a substantial balancing factor, given that later manuevers begin to require X number of manuevers from that Discipline as prerequisites. The 9th level manuevers require 4 from their Discipline, which accounts for a significant fraction of the Warblades total known manuevers. You basically end up focusing in on two or maybe three styles.</p><p></p><p>Also, I honestly don't feel +100 damage to be a terribly overpowered ability when compared to say, the effectiveness of your average 9th level spell. Granted, an arcane or divine caster can't refresh those spells quite like the Warblade can, but they're sure probably packing more than enough for that one particular encounter. In any event, the basis of comparison is far better understood when measured against spellcasters, rather than Fighters.</p></blockquote><p></p>
[QUOTE="Kishin, post: 3014385, member: 40956"] Personally, I think the Tome of Battle presents some of the most mechanically interesting systems put forth by WoTC in years. YMMV, but myself and the group of folks I usually game with are hugely pleased with, given that it allows us to design the sort of melee characters we've hungered after for years. Plus (and this a relatively minor fact), we're unabashed skill point chasers, so its nice to have melee characters with more than 2+Int. With regards to the Warblade, bear in mind that the relatively limited number of total known manuevers (only 13 by 20th) is a substantial balancing factor, given that later manuevers begin to require X number of manuevers from that Discipline as prerequisites. The 9th level manuevers require 4 from their Discipline, which accounts for a significant fraction of the Warblades total known manuevers. You basically end up focusing in on two or maybe three styles. Also, I honestly don't feel +100 damage to be a terribly overpowered ability when compared to say, the effectiveness of your average 9th level spell. Granted, an arcane or divine caster can't refresh those spells quite like the Warblade can, but they're sure probably packing more than enough for that one particular encounter. In any event, the basis of comparison is far better understood when measured against spellcasters, rather than Fighters. [/QUOTE]
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