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<blockquote data-quote="Messageboard Golem" data-source="post: 2009704" data-attributes="member: 18387"><p>I put in my order for this at my FLGS, expecting to receive it sometime in mid November, and had no idea that I would be getting it this soon...and I am happy for it. If you haven't heard about this book before, it has taken all of the monsters we all loved back in the 1E Monster Manuals that for some reason did not make the cut when it came time for 3E. All of my old favorites are in here, and I am sure you will find yours as well. The Skeleton Warrior, the Flail Snail, the Giant Slug, the Eye of the Deep, the Two Headed Troll, and yes, even the Flumph make their way back into d20 glory. There would be no way for me to list all the monsters that are making their appearances, but suffice it to say, it is an exhaustive resource.</p><p></p><p>Necromancer Games prides itself on its "1st Edition Feel" and you cannot help but feel that way when you are paging through this book. Personally, I found myself remembering many, many, many times my characters had encountered these beasties, or as a DM I had gleefully put them into my most recent dungeon in the hopes that they would soon be munching on some poor adventurers. </p><p></p><p>The artwork is very much like the Creature Collections I & II from Sword & Sorcery, which stands to reason since they predominantly used the same artists. In my opinion, I like the black and white art more than the color you will find in the WotC products and some other d20 publishers. It tends to stand out more, and the color can muddle the picture if you are not careful. The no color artwork is also a reminder of 1E as well if you think about it. The cover art is quite nice as well, maybe a bit too dark for my tastes, but not annoyingly so. One of those, "less is more" type things, I guess.</p><p></p><p>From a technical standpoint, the conversions are dead on. Scott Greene could very well be THE guy when it comes to d20 conversions, and it shows. He is considered the principle author of this work, with help from a variety of others from the Necromancer Games Staff.</p><p></p><p>One detraction that I have with the book, is that there is an entire section, just devoted to poisonous snakes; about 20 or so of them. It has some new rules for poison damage that seem interesting enough, but probably won't see a lot of use in my campaigns. Still, I am sure some of you out there will find a situation or two to implement them into your games. In all honesty, it is the only party of the book that I skimmed, and it is only 2 pages out of 324.</p><p></p><p>In conclusion, this book is absolutely awesome, as can be seen by my 5 star rating. If you are a long time gamer that wants to reaquaint yourself with some old sparring partners, or a new gamer looking to drop a surprise on your players, I strongly suggest adding this to your bookshelf. You will not be disappointed.</p><p></p><p>Fort</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2009704, member: 18387"] I put in my order for this at my FLGS, expecting to receive it sometime in mid November, and had no idea that I would be getting it this soon...and I am happy for it. If you haven't heard about this book before, it has taken all of the monsters we all loved back in the 1E Monster Manuals that for some reason did not make the cut when it came time for 3E. All of my old favorites are in here, and I am sure you will find yours as well. The Skeleton Warrior, the Flail Snail, the Giant Slug, the Eye of the Deep, the Two Headed Troll, and yes, even the Flumph make their way back into d20 glory. There would be no way for me to list all the monsters that are making their appearances, but suffice it to say, it is an exhaustive resource. Necromancer Games prides itself on its "1st Edition Feel" and you cannot help but feel that way when you are paging through this book. Personally, I found myself remembering many, many, many times my characters had encountered these beasties, or as a DM I had gleefully put them into my most recent dungeon in the hopes that they would soon be munching on some poor adventurers. The artwork is very much like the Creature Collections I & II from Sword & Sorcery, which stands to reason since they predominantly used the same artists. In my opinion, I like the black and white art more than the color you will find in the WotC products and some other d20 publishers. It tends to stand out more, and the color can muddle the picture if you are not careful. The no color artwork is also a reminder of 1E as well if you think about it. The cover art is quite nice as well, maybe a bit too dark for my tastes, but not annoyingly so. One of those, "less is more" type things, I guess. From a technical standpoint, the conversions are dead on. Scott Greene could very well be THE guy when it comes to d20 conversions, and it shows. He is considered the principle author of this work, with help from a variety of others from the Necromancer Games Staff. One detraction that I have with the book, is that there is an entire section, just devoted to poisonous snakes; about 20 or so of them. It has some new rules for poison damage that seem interesting enough, but probably won't see a lot of use in my campaigns. Still, I am sure some of you out there will find a situation or two to implement them into your games. In all honesty, it is the only party of the book that I skimmed, and it is only 2 pages out of 324. In conclusion, this book is absolutely awesome, as can be seen by my 5 star rating. If you are a long time gamer that wants to reaquaint yourself with some old sparring partners, or a new gamer looking to drop a surprise on your players, I strongly suggest adding this to your bookshelf. You will not be disappointed. Fort [/QUOTE]
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