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Tome of Shadow (Shadow Magic Revitalization)
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<blockquote data-quote="Realms of Chaos" data-source="post: 3732426" data-attributes="member: 54946"><p><span style="font-size: 18px"><strong>Racial Substitution Levels:</strong></span></p><p></p><p><span style="font-size: 15px"><strong>Gnome Shadowcaster:</strong></span></p><p>As regular users of Shadow magic, gnomish shadowcasters are the next logical step. Gnomish shadowcasters approach this art just as an illusionist practices theirs, sneakily and with an emergency exit in reach. These gnomes have less of a penchant for stories and pranks but still create mischief all the same.</p><p><strong>Hit Die:</strong> d6</p><p></p><p><strong>Requirements: </strong></p><p>To take a gnome shadowaster substitution level, a character must be a gnome about to take his 1st, 3rd, or 14th level of shadowcaster.</p><p></p><p><strong>Class Skills:</strong> Gnome Shadowcaster substitution levels grant the same class skills as the standard shadowcaster class.</p><p><strong>Skill points at each level:</strong> 2+Int modifier (or four times that number as a beginning character).</p><p></p><p><strong>Class Features:</strong></p><p>All of the following are the features of the gnome shadowcasters racial substitution levels.</p><p></p><p><strong>Fundamental Mastery (Sp):</strong> Whenever a 1st level or higher gnome shadowcaster learns a fundamental, they gain that fundamental 1/day as a spell-like ability, in addition to its 3 or more uses as a supernatural ability. This ability replaces the mystery normally learned at 1st level.</p><p></p><p><strong>Master of Surprise (Ex):</strong> Starting at 3rd level, whenever a gnomish uses a stilled, spell-like, or supernatural mystery, their opponent is caught flat-footed as the attack seems to come from nowhere. This effect replaces the umbral sight ability gained at 3rd and 11th levels.</p><p></p><p><strong>Shadowy Jaunt (Su):</strong> Starting at 14th level, whenever a gnomish shadowcaster would be allowed an attack of opportunity, they may instead take an immediate action to teleport anywhere within 20 feet. This effect replaces use of fundamental at will, as would normally be gained at 14th level.</p><p></p><p><strong>Gnome Shadowcaster Substitution levels</strong></p><p>[Code]Level B.A.B. Fort Ref Will Special</p><p>1st +0 +2 +0 +2 Fundamental mastery, fundamentals of shadow, apprentice mysteries</p><p>3rd +2 +3 +1 +3 Master of surprise</p><p>14th +7 +9 +4 +9 Shadowy jaunt[/Code]</p><p></p><p><span style="font-size: 15px"><strong>Shadowswyft Shadowcasters:</strong></span> It is rare nowadays to hear anything of the elusive shadowswyfts. Most still live in seclusion as rogues and assassins. When one turns to spellcasting, however, they almost invariably take up shadowcasting.</p><p></p><p><strong>Requirements:</strong></p><p>To take a Shadowswyft Shadowcaster substitution level, a character must be a Shadowswyft about to take their 1st, 2nd, or 4th level of Shadowcaster</p><p></p><p><strong>Class Skills:</strong> Shadowswyft Shadowcaster substitution levels grant the same class skills as the standard shadowcaster class.</p><p><strong>Skill points at each level:</strong> 2+Int modifier (or four times that number as a beginning character).</p><p></p><p><strong>Class Features:</strong></p><p>All of the following are the features of the Shadowswyft shadowcasters racial substitution levels.</p><p></p><p><strong>Planar Connection (Su):</strong> The Shadowswyft Shadowcaster gains a +1 bonus to the caster level of their Mysteries at night. This increases to a +2 bonus on the Plane of Shadows. This replaces 2 of the fundamentals normally gained at 1st level.</p><p></p><p><strong>Negate Blindness (Ex):</strong> A 2nd level Shadowswyft Shadowcaster loses their light blindness.</p><p></p><p><strong>Shadow’s Master:</strong> Whenever a 2nd level or higher Shadowswyft Shadowcaster would gain a bonus feat from access to multiple paths, they may instead learn an extra fundamental. This ability modifies but does not eliminate the normal bonus feats ability gained at 2nd level.</p><p></p><p><strong>Shadow’s Guard (Su):</strong> A 4th level Shadowswift gains a +1 bonus to their AC as long as they remain in shadowy illumination or darkness. This bonus increases by +1 every 4 levels afterwards. This replaces the bonus fundamentals normally gained at 4th level and every 4 levels afterwards.</p><p></p><p><strong>Shadowswyft Shadowcaster Substitution levels</strong></p><p>[Code]Level B.A.B. Fort Ref Will Special</p><p>1st +0 +2 +0 +2 Planar connection, fundamentals of shadow, apprentice mysteries</p><p>2nd +2 +3 +1 +3 Bonus feat, shadow’s master</p><p>4th +2 +4 +1 +4 Shadow’s Guard[/Code]</p><p></p><p><span style="font-size: 15px"><strong>Drow Shadowcaster:</strong></span> Although the drow have little chance to advance in society as a Shadowcaster, some still take up this path, even managing to pass off as warlocks for short periods of time. Their increased power, it seems, is sponsored by Lolth, leading to a limited inclusion within the faith. Within the Underdark, there is much to be learned about the powers of shadow. Drow have learned much of it.</p><p></p><p><strong>Requirements:</strong></p><p>To take a Drow Shadowcaster substitution level, a character must be a Drow about to take their 1st, 3nd, or 11th level of Shadowcaster</p><p></p><p><strong>Class Skills:</strong> Drow Shadowcaster substitution levels grant the same class skills as the standard shadowcaster class.</p><p><strong>Skill points at each level:</strong> 2+Int modifier (or four times that number as a beginning character).</p><p></p><p><strong>Class Features:</strong></p><p>All of the following are the features of the Drow shadowcasters racial substitution levels.</p><p></p><p><strong>Lolth’s Favor (Sp): </strong>With each racial substitution level gained, the Drow Shadowcaster gains an extra use of each of their racial spell-like abilities.</p><p></p><p><strong>Unbound Sight (Ex): </strong>A Drow Shadowcaster does not possess light blindness. This replaces one of the fundamentals normally gained at 1st level.</p><p></p><p><strong>Truedark Sight (Su):</strong> A 3rd level Drow Shadowcaster gains the ability to see through magical darkness out to 60 feet.</p><p>At 11th level, this ability improves, allowing them to see through magical and mundane darkness as if it were bright light, even allowing them to see color.</p><p>This ability alters, but does not replace, the umbral sight ability of the Shadowcaster.</p><p></p><p><strong>Drow Shadowcaster Substitution levels</strong></p><p>[Code]Level B.A.B. Fort Ref Will Special</p><p>1st +0 +2 +0 +2 Lolth’s favor, unbound sight, fundamentals of shadow, apprentice mysteries</p><p>3rd +2 +3 +1 +3 Lolth’s favor, truedark sight (magical darkness)</p><p>11th +7 +9 +4 +9 Lolth’s favor, truedark sight (se through darkness)[/Code]</p><p></p><p><span style="font-size: 15px"><strong>Shadar-Kai Shadowcaster:</strong></span> Many have forgotten the cursed Shadar-Kai. Not a surprise, as they have cloistered themselves away from the rest of the world for quite some time. Recently, however, sightings have started again. The Shadar-Kai are starting to return, and their souls seem to be more intact. This repair of their soul has been accomplished through study of Shadow Magic.</p><p><strong>Hit Die:</strong> d6</p><p></p><p><strong>Requirements</strong> To take a Shadar-Kai shadowcaster substitution level, a character must be a Shadar-Kai about to take his 1st, 4th, or 14th level of shadowcaster.</p><p></p><p><strong>Class Skills</strong></p><p>Shadar-Kai shadowcaster substitution levels have the class skills of the standard shadowcaster.</p><p><strong>Skill Points at Each Level:</strong> 2 + Int modifier (or four times this number as a beginning character).</p><p></p><p><strong>Class Features</strong></p><p>All the following are features of the Shadar-Kai ranger racial substitution levels.</p><p><strong>Waning Curse (Su)</strong>: The Will save DC to avoid the shadow curse is lowered to 10. In addition, the Shadar-Kai can be healed by a <em>greater restoration</em> on the material plane and by a <em>restoration</em> on the plane of Shadows.</p><p><strong>Sneak Attack</strong>: At 4th level and every 4 levels afterwards, the Shadar-Kai’s sneak attack damage increases by +1d6. This replaces the bonus fundamentals gained at 4th level and every 4 levels afterwards.</p><p><strong>Fade into Shadow (Su)</strong>: At 14th level, by spending a full-round action, the Shadar-Kai can take 20 on a hide check. This replaces the normal unlimited use of fundamentals gained at 14th level.</p><p></p><p><strong>Shadar-Kai shadowcaster substitution levels</strong></p><p>[CODE]Level B.A.B. Fort Ref Will Special</p><p>1 +0 +2 +0 +2 Fundamentals of Shadow, apprentice mysteries, waning curse</p><p>4 +2 +4 +1 +4 Sneak attack +2d6</p><p>14 +7 +9 +4 +9 Fade into Shadow[/CODE]</p></blockquote><p></p>
[QUOTE="Realms of Chaos, post: 3732426, member: 54946"] [SIZE="5"][B]Racial Substitution Levels:[/B][/SIZE] [SIZE="4"][B]Gnome Shadowcaster:[/B][/SIZE] As regular users of Shadow magic, gnomish shadowcasters are the next logical step. Gnomish shadowcasters approach this art just as an illusionist practices theirs, sneakily and with an emergency exit in reach. These gnomes have less of a penchant for stories and pranks but still create mischief all the same. [B]Hit Die:[/B] d6 [B]Requirements: [/B] To take a gnome shadowaster substitution level, a character must be a gnome about to take his 1st, 3rd, or 14th level of shadowcaster. [B]Class Skills:[/B] Gnome Shadowcaster substitution levels grant the same class skills as the standard shadowcaster class. [B]Skill points at each level:[/B] 2+Int modifier (or four times that number as a beginning character). [B]Class Features:[/B] All of the following are the features of the gnome shadowcasters racial substitution levels. [B]Fundamental Mastery (Sp):[/B] Whenever a 1st level or higher gnome shadowcaster learns a fundamental, they gain that fundamental 1/day as a spell-like ability, in addition to its 3 or more uses as a supernatural ability. This ability replaces the mystery normally learned at 1st level. [B]Master of Surprise (Ex):[/B] Starting at 3rd level, whenever a gnomish uses a stilled, spell-like, or supernatural mystery, their opponent is caught flat-footed as the attack seems to come from nowhere. This effect replaces the umbral sight ability gained at 3rd and 11th levels. [B]Shadowy Jaunt (Su):[/B] Starting at 14th level, whenever a gnomish shadowcaster would be allowed an attack of opportunity, they may instead take an immediate action to teleport anywhere within 20 feet. This effect replaces use of fundamental at will, as would normally be gained at 14th level. [B]Gnome Shadowcaster Substitution levels[/B] [Code]Level B.A.B. Fort Ref Will Special 1st +0 +2 +0 +2 Fundamental mastery, fundamentals of shadow, apprentice mysteries 3rd +2 +3 +1 +3 Master of surprise 14th +7 +9 +4 +9 Shadowy jaunt[/Code] [SIZE="4"][B]Shadowswyft Shadowcasters:[/B][/SIZE] It is rare nowadays to hear anything of the elusive shadowswyfts. Most still live in seclusion as rogues and assassins. When one turns to spellcasting, however, they almost invariably take up shadowcasting. [B]Requirements:[/B] To take a Shadowswyft Shadowcaster substitution level, a character must be a Shadowswyft about to take their 1st, 2nd, or 4th level of Shadowcaster [B]Class Skills:[/B] Shadowswyft Shadowcaster substitution levels grant the same class skills as the standard shadowcaster class. [B]Skill points at each level:[/B] 2+Int modifier (or four times that number as a beginning character). [B]Class Features:[/B] All of the following are the features of the Shadowswyft shadowcasters racial substitution levels. [B]Planar Connection (Su):[/B] The Shadowswyft Shadowcaster gains a +1 bonus to the caster level of their Mysteries at night. This increases to a +2 bonus on the Plane of Shadows. This replaces 2 of the fundamentals normally gained at 1st level. [B]Negate Blindness (Ex):[/B] A 2nd level Shadowswyft Shadowcaster loses their light blindness. [B]Shadow’s Master:[/B] Whenever a 2nd level or higher Shadowswyft Shadowcaster would gain a bonus feat from access to multiple paths, they may instead learn an extra fundamental. This ability modifies but does not eliminate the normal bonus feats ability gained at 2nd level. [B]Shadow’s Guard (Su):[/B] A 4th level Shadowswift gains a +1 bonus to their AC as long as they remain in shadowy illumination or darkness. This bonus increases by +1 every 4 levels afterwards. This replaces the bonus fundamentals normally gained at 4th level and every 4 levels afterwards. [B]Shadowswyft Shadowcaster Substitution levels[/B] [Code]Level B.A.B. Fort Ref Will Special 1st +0 +2 +0 +2 Planar connection, fundamentals of shadow, apprentice mysteries 2nd +2 +3 +1 +3 Bonus feat, shadow’s master 4th +2 +4 +1 +4 Shadow’s Guard[/Code] [SIZE="4"][B]Drow Shadowcaster:[/B][/SIZE] Although the drow have little chance to advance in society as a Shadowcaster, some still take up this path, even managing to pass off as warlocks for short periods of time. Their increased power, it seems, is sponsored by Lolth, leading to a limited inclusion within the faith. Within the Underdark, there is much to be learned about the powers of shadow. Drow have learned much of it. [B]Requirements:[/B] To take a Drow Shadowcaster substitution level, a character must be a Drow about to take their 1st, 3nd, or 11th level of Shadowcaster [B]Class Skills:[/B] Drow Shadowcaster substitution levels grant the same class skills as the standard shadowcaster class. [B]Skill points at each level:[/B] 2+Int modifier (or four times that number as a beginning character). [B]Class Features:[/B] All of the following are the features of the Drow shadowcasters racial substitution levels. [B]Lolth’s Favor (Sp): [/B]With each racial substitution level gained, the Drow Shadowcaster gains an extra use of each of their racial spell-like abilities. [B]Unbound Sight (Ex): [/B]A Drow Shadowcaster does not possess light blindness. This replaces one of the fundamentals normally gained at 1st level. [B]Truedark Sight (Su):[/B] A 3rd level Drow Shadowcaster gains the ability to see through magical darkness out to 60 feet. At 11th level, this ability improves, allowing them to see through magical and mundane darkness as if it were bright light, even allowing them to see color. This ability alters, but does not replace, the umbral sight ability of the Shadowcaster. [B]Drow Shadowcaster Substitution levels[/B] [Code]Level B.A.B. Fort Ref Will Special 1st +0 +2 +0 +2 Lolth’s favor, unbound sight, fundamentals of shadow, apprentice mysteries 3rd +2 +3 +1 +3 Lolth’s favor, truedark sight (magical darkness) 11th +7 +9 +4 +9 Lolth’s favor, truedark sight (se through darkness)[/Code] [SIZE="4"][B]Shadar-Kai Shadowcaster:[/B][/SIZE] Many have forgotten the cursed Shadar-Kai. Not a surprise, as they have cloistered themselves away from the rest of the world for quite some time. Recently, however, sightings have started again. The Shadar-Kai are starting to return, and their souls seem to be more intact. This repair of their soul has been accomplished through study of Shadow Magic. [B]Hit Die:[/B] d6 [B]Requirements[/B] To take a Shadar-Kai shadowcaster substitution level, a character must be a Shadar-Kai about to take his 1st, 4th, or 14th level of shadowcaster. [B]Class Skills[/B] Shadar-Kai shadowcaster substitution levels have the class skills of the standard shadowcaster. [B]Skill Points at Each Level:[/B] 2 + Int modifier (or four times this number as a beginning character). [B]Class Features[/B] All the following are features of the Shadar-Kai ranger racial substitution levels. [B]Waning Curse (Su)[/B]: The Will save DC to avoid the shadow curse is lowered to 10. In addition, the Shadar-Kai can be healed by a [I]greater restoration[/I] on the material plane and by a [I]restoration[/I] on the plane of Shadows. [B]Sneak Attack[/B]: At 4th level and every 4 levels afterwards, the Shadar-Kai’s sneak attack damage increases by +1d6. This replaces the bonus fundamentals gained at 4th level and every 4 levels afterwards. [B]Fade into Shadow (Su)[/B]: At 14th level, by spending a full-round action, the Shadar-Kai can take 20 on a hide check. This replaces the normal unlimited use of fundamentals gained at 14th level. [B]Shadar-Kai shadowcaster substitution levels[/B] [CODE]Level B.A.B. Fort Ref Will Special 1 +0 +2 +0 +2 Fundamentals of Shadow, apprentice mysteries, waning curse 4 +2 +4 +1 +4 Sneak attack +2d6 14 +7 +9 +4 +9 Fade into Shadow[/CODE] [/QUOTE]
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