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General Tabletop Discussion
*Pathfinder & Starfinder
toning down spellcasters
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<blockquote data-quote="Ringmereth" data-source="post: 2385418" data-attributes="member: 33915"><p>My two cents: restrict how many spells a caster regains each night. Instead of recieving their full arsenal of spells every time they rest, restrict them to 1/4th or 1/3rd of their spells, their caster level in spells or CLx2 or x3 in spell levels, or one or two spells of each level per night. Combine this with time-sensitive situations in which they can't rest in the wilderness for days after each little fight, and spellcasters will be forced to conserve their spells. Sure, a high-level caster CAN cast some divinations and use a couple teleport, fly, and disintegrate to get somewhere fast, but it'll be a few days before they can fully recharge all the spells they wasted-and if there's an encounter waiting for them, the caster will be significantly limited in his options.</p></blockquote><p></p>
[QUOTE="Ringmereth, post: 2385418, member: 33915"] My two cents: restrict how many spells a caster regains each night. Instead of recieving their full arsenal of spells every time they rest, restrict them to 1/4th or 1/3rd of their spells, their caster level in spells or CLx2 or x3 in spell levels, or one or two spells of each level per night. Combine this with time-sensitive situations in which they can't rest in the wilderness for days after each little fight, and spellcasters will be forced to conserve their spells. Sure, a high-level caster CAN cast some divinations and use a couple teleport, fly, and disintegrate to get somewhere fast, but it'll be a few days before they can fully recharge all the spells they wasted-and if there's an encounter waiting for them, the caster will be significantly limited in his options. [/QUOTE]
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toning down spellcasters
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