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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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General Tabletop Discussion
*TTRPGs General
Toning Down the Magic
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<blockquote data-quote="twofalls" data-source="post: 2189535" data-attributes="member: 23718"><p>The spells are going to be problematical. I think what I will do is pull the two spellcasters asise and aske them to work with me to hit the goal of lowering the power down on spells. That way they have a sayso in the process and won't feel nerfed so much.</p><p></p><p>I realized I'd best keep a list of the maigc I've handed out, so I pulled together a bunch of it and here is what has been distributed so far;</p><p></p><p>+2 Glowing Scimitar (sold in Zoa to cover expenses)</p><p>+1 Dwarven War Axe</p><p>+1 Scale Large Sheild (Fire Drake Scales give +2 to all elemental fire attacks)</p><p>Ring of Memory (+2 to all knowledge checks)</p><p>Boots of Silent Striding (+4 to all Move Silently checks)</p><p>2 potions</p><p></p><p>There are 7 mastercraft items, and the Mageblade gets a +1 Weapon as part of his character class so I wont count that as a magical item for treasure purposes. There are 6 characters ( 3rd Priestess, 3rd Mageblade, 4th Rouge, 2 Akashic/1 Cleric, 5th Warmain), so they have plenty of healing. Counting the potions there is enough magic for everyone to have one item. Using 3rd edition spell system, not Monte's. However, thinking about it, Monte's system is actually toned down in power compared to 3rd edition, so that might even be the solution. I like his system better.</p></blockquote><p></p>
[QUOTE="twofalls, post: 2189535, member: 23718"] The spells are going to be problematical. I think what I will do is pull the two spellcasters asise and aske them to work with me to hit the goal of lowering the power down on spells. That way they have a sayso in the process and won't feel nerfed so much. I realized I'd best keep a list of the maigc I've handed out, so I pulled together a bunch of it and here is what has been distributed so far; +2 Glowing Scimitar (sold in Zoa to cover expenses) +1 Dwarven War Axe +1 Scale Large Sheild (Fire Drake Scales give +2 to all elemental fire attacks) Ring of Memory (+2 to all knowledge checks) Boots of Silent Striding (+4 to all Move Silently checks) 2 potions There are 7 mastercraft items, and the Mageblade gets a +1 Weapon as part of his character class so I wont count that as a magical item for treasure purposes. There are 6 characters ( 3rd Priestess, 3rd Mageblade, 4th Rouge, 2 Akashic/1 Cleric, 5th Warmain), so they have plenty of healing. Counting the potions there is enough magic for everyone to have one item. Using 3rd edition spell system, not Monte's. However, thinking about it, Monte's system is actually toned down in power compared to 3rd edition, so that might even be the solution. I like his system better. [/QUOTE]
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