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Too Few Player Options During Combat?
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<blockquote data-quote="jmartkdr2" data-source="post: 8217566" data-attributes="member: 7017304"><p>The counter would be: the rules should cover things that are "likely" to come up in the game; the dm should only be making up new rules from time to time, not for stuff that any "reasonable" designer should have seen as coming up in play.</p><p></p><p>The scare quotes are for the most subjective parts of this, and of course need to be balanced against making a rules system that's not so complete as to be "unwieldy" - but it's a fair criticism to say 'this game doesn't have rules for [thing], which seems like something they should have predicted players would want to do.'</p><p></p><p>Ergo: 'there's no rule for kneecapping in 5e DnD' is a valid criticism even if you don't agree with it or find it compelling - it's only not a flaw if you think kneecapping falls outside of 'the sort of thing a DnD pc would be likely to do.'</p><p></p><p>(For some egregious counter-examples: complaining there are no rules for building X-Wing fighters would be a silly complaint. But a fantasy adventure game with wizards and no rules for magic would be really bad design.)</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 8217566, member: 7017304"] The counter would be: the rules should cover things that are "likely" to come up in the game; the dm should only be making up new rules from time to time, not for stuff that any "reasonable" designer should have seen as coming up in play. The scare quotes are for the most subjective parts of this, and of course need to be balanced against making a rules system that's not so complete as to be "unwieldy" - but it's a fair criticism to say 'this game doesn't have rules for [thing], which seems like something they should have predicted players would want to do.' Ergo: 'there's no rule for kneecapping in 5e DnD' is a valid criticism even if you don't agree with it or find it compelling - it's only not a flaw if you think kneecapping falls outside of 'the sort of thing a DnD pc would be likely to do.' (For some egregious counter-examples: complaining there are no rules for building X-Wing fighters would be a silly complaint. But a fantasy adventure game with wizards and no rules for magic would be really bad design.) [/QUOTE]
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