Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Too Few Player Options During Combat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="auburn2" data-source="post: 8218895" data-attributes="member: 6855259"><p>This is my point, the rules as they are allow you to do almost anything you want in combat.</p><p></p><p>If the player wants to do something and he does not know how just ask the DM -</p><p></p><p>Player: " I want Tulip (halfing) to jump inside the dragons mouth and pour the potion of poison down his throat."</p><p></p><p>DM: Ok you are right next to his head, I will let you do that as one move plus action, but you need to make a 15DC athletics check to land the jump inside his mouth, then a 10DC SOH to open and pour the potion, a 12DC acrobatics to jump out of his mouth again and not crash when you land, and he gets an opportunity attack on you when you leave his mouth"</p><p></p><p>Player: Tulip is a Rogue, she is going to disengage as a Bonus action.</p><p></p><p>DM: Ok I will allow it, go for it.</p><p></p><p></p><p>This is one over the top example but it is easily doable under the current rules set. The DM could have ruled a lot of ways here, he could have made it more than 1 action, he could have disallowed disengage (because of the circumstances) he could have made any part of that string of events easier or harder depending on his judgement, he could have thought of something else I didn't. The point is the current rules are not limiting at all, they are wide open.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8218895, member: 6855259"] This is my point, the rules as they are allow you to do almost anything you want in combat. If the player wants to do something and he does not know how just ask the DM - Player: " I want Tulip (halfing) to jump inside the dragons mouth and pour the potion of poison down his throat." DM: Ok you are right next to his head, I will let you do that as one move plus action, but you need to make a 15DC athletics check to land the jump inside his mouth, then a 10DC SOH to open and pour the potion, a 12DC acrobatics to jump out of his mouth again and not crash when you land, and he gets an opportunity attack on you when you leave his mouth" Player: Tulip is a Rogue, she is going to disengage as a Bonus action. DM: Ok I will allow it, go for it. This is one over the top example but it is easily doable under the current rules set. The DM could have ruled a lot of ways here, he could have made it more than 1 action, he could have disallowed disengage (because of the circumstances) he could have made any part of that string of events easier or harder depending on his judgement, he could have thought of something else I didn't. The point is the current rules are not limiting at all, they are wide open. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Too Few Player Options During Combat?
Top