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Too many bonuses!!!!
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<blockquote data-quote="Macbrea" data-source="post: 163769" data-attributes="member: 1517"><p>Minmax the archer Half-elf</p><p>18 dex 18 str </p><p>Fighter 4/Ranger 10/planar champion 1</p><p>Equipment: Bracelets of archery, Mighty comp Longbow(+4 str) +5, Arrows +5</p><p>Feats: point blank shot, Rapid shot, weapon focus (comp bow), Weapon spec (comp bow), improved rapid shot, quickdraw, ect</p><p></p><p>To Hit: +30/+25/+20 (+33 vs humans on plane, +32 vs aberants on plane, +31 vs all other on this plane)</p><p>So: Rapid shotting on average: +26/+26/+21/+21/+16</p><p>Damage: (under 30ft) 1d10 + 18 + (2 vs humans) + (1 vs Aberants) + (1 on this plane) </p><p></p><p></p><p>So this 15th level character would average 115 points a damage a round vs creatures under 30ft. The problem is he quickly runs out of shots unless he has a person willing to greater magic weapon his arrows. Even then he will probably run out of arrows after the first few combats in an adventure. As I wouldn't expect him to carry more then 100 arrows into an adventure. Which makes him utterly deadly for 20 rounds. Then he is a semi fancy fighter.</p><p></p><p>This character is at the mercy of the local market. Unless the gamemaster is being nice or he picks up alot of arrows off his enemies. Even then those arrows probably shouldn't be +5 arrows.</p></blockquote><p></p>
[QUOTE="Macbrea, post: 163769, member: 1517"] Minmax the archer Half-elf 18 dex 18 str Fighter 4/Ranger 10/planar champion 1 Equipment: Bracelets of archery, Mighty comp Longbow(+4 str) +5, Arrows +5 Feats: point blank shot, Rapid shot, weapon focus (comp bow), Weapon spec (comp bow), improved rapid shot, quickdraw, ect To Hit: +30/+25/+20 (+33 vs humans on plane, +32 vs aberants on plane, +31 vs all other on this plane) So: Rapid shotting on average: +26/+26/+21/+21/+16 Damage: (under 30ft) 1d10 + 18 + (2 vs humans) + (1 vs Aberants) + (1 on this plane) So this 15th level character would average 115 points a damage a round vs creatures under 30ft. The problem is he quickly runs out of shots unless he has a person willing to greater magic weapon his arrows. Even then he will probably run out of arrows after the first few combats in an adventure. As I wouldn't expect him to carry more then 100 arrows into an adventure. Which makes him utterly deadly for 20 rounds. Then he is a semi fancy fighter. This character is at the mercy of the local market. Unless the gamemaster is being nice or he picks up alot of arrows off his enemies. Even then those arrows probably shouldn't be +5 arrows. [/QUOTE]
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