Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Too Many Casters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HalfordAskold" data-source="post: 5656142" data-attributes="member: 6679930"><p>Unless your games are combat based, the people are playing what they want. It always struck me that some people designed 'combat' characters, like they were heading for war. If the campaign is a war and you are soldiers, ok I can see that. But when I design a character and I always take 1 skill level of either profession or craft. That represent, to me at least, some talent that they do when they are not off adventuring. Like going to college to get a degree and then you can follow your dream of being in a band. </p><p></p><p>Also, I always let players make the kind of characters they want. Then, if they need a spell caster or cleric or rogue or even a fighter, they have to find one. Sometimes thats a city adventure in itself! In this case, it lets me, as a DM, play a character also. And this NPC is treated as a PC. I love character creation! I always give them quirks and personalities. And sometimes they are plot devices themselves. I even replaced one of them mid-campaign with a doppleganger. The PCs never found out. And when he had amassed enough, (actually had someone come in and played a rogue) he left the group and 'retired.' </p><p></p><p>Just my experiences and my 2 cents. But I also agree with the previous comments, sounds like the group is ok. Just depends on what is coming their way and also how the PCs play and equipped their people. No 2 group are the same. </p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="HalfordAskold, post: 5656142, member: 6679930"] Unless your games are combat based, the people are playing what they want. It always struck me that some people designed 'combat' characters, like they were heading for war. If the campaign is a war and you are soldiers, ok I can see that. But when I design a character and I always take 1 skill level of either profession or craft. That represent, to me at least, some talent that they do when they are not off adventuring. Like going to college to get a degree and then you can follow your dream of being in a band. Also, I always let players make the kind of characters they want. Then, if they need a spell caster or cleric or rogue or even a fighter, they have to find one. Sometimes thats a city adventure in itself! In this case, it lets me, as a DM, play a character also. And this NPC is treated as a PC. I love character creation! I always give them quirks and personalities. And sometimes they are plot devices themselves. I even replaced one of them mid-campaign with a doppleganger. The PCs never found out. And when he had amassed enough, (actually had someone come in and played a rogue) he left the group and 'retired.' Just my experiences and my 2 cents. But I also agree with the previous comments, sounds like the group is ok. Just depends on what is coming their way and also how the PCs play and equipped their people. No 2 group are the same. Good luck! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Too Many Casters?
Top