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Too many cooks (a DnDN retrospective)
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<blockquote data-quote="Hussar" data-source="post: 6054944" data-attributes="member: 22779"><p>Yeah, I've never really bought into the "I do more work, so, you should do what I tell you" argument. I don't DM to entitle me to more power. I DM because I enjoy the creative process. Given the choice between allowing a player to play a character that he/she is excited about and maintaining the "consistency" of my game world, I'll hand it to the player every single time. I'd much, MUCH rather have players that are enthusiastic about their character than try to force my fanfic on anyone.</p><p></p><p>Then again, I play with players who will take the time to detail their entire organization and then actually make it matter in play. If I had a table of passive players that expect to be entertained every week, I'd probably feel different.</p><p></p><p>I mean, to give an example, I have a fantastic player who really digs into her characters. She also loathes Vancian casting. To the point where, while she often plays casters, she'll take anything BUT a straight up Vancian caster. So, if she was the putative player in our little example, I'd have zero problem letting her run with it. I trust my players. I know that they are very creative people who are just as interested as having a good time as I am. I think the rules should presuppose that, rather than the traditional antagonistic relationship featured in earlier D&D advice.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6054944, member: 22779"] Yeah, I've never really bought into the "I do more work, so, you should do what I tell you" argument. I don't DM to entitle me to more power. I DM because I enjoy the creative process. Given the choice between allowing a player to play a character that he/she is excited about and maintaining the "consistency" of my game world, I'll hand it to the player every single time. I'd much, MUCH rather have players that are enthusiastic about their character than try to force my fanfic on anyone. Then again, I play with players who will take the time to detail their entire organization and then actually make it matter in play. If I had a table of passive players that expect to be entertained every week, I'd probably feel different. I mean, to give an example, I have a fantastic player who really digs into her characters. She also loathes Vancian casting. To the point where, while she often plays casters, she'll take anything BUT a straight up Vancian caster. So, if she was the putative player in our little example, I'd have zero problem letting her run with it. I trust my players. I know that they are very creative people who are just as interested as having a good time as I am. I think the rules should presuppose that, rather than the traditional antagonistic relationship featured in earlier D&D advice. [/QUOTE]
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Too many cooks (a DnDN retrospective)
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