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Too many cooks (a DnDN retrospective)
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<blockquote data-quote="Manbearcat" data-source="post: 6054959" data-attributes="member: 6696971"><p>The turn of this thread is definitely related to the Social Contract at the table and the Creative Agenda. There is no objective orthodox here. There will be tables that run the gamut of contracts and agendas. There will be plenty of DMs who create primarily within the framework of the feedback of their players. Those players will have specific themes and archetypes they wish to play and that will be the construct that binds the DM. That DM may wish for the players to have as much autonomy as possible to be pro-active and join him in the fiction creation process. That DM may seek out mechanical resolution tools to reward players for such play. They seek the cultivation of a shared fiction and all of the player empowerment and incentives that enable that. </p><p></p><p>And there will be the exact inverse of that and everywhere in between. If 5e is going to cater to all Contracts and Agendas it needs to be malleable enough to do so and have the PC-build structure and mechanical resolution tools to propogate that. Arguing over some "one true Contract and Agenda" is ultimately pointless.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6054959, member: 6696971"] The turn of this thread is definitely related to the Social Contract at the table and the Creative Agenda. There is no objective orthodox here. There will be tables that run the gamut of contracts and agendas. There will be plenty of DMs who create primarily within the framework of the feedback of their players. Those players will have specific themes and archetypes they wish to play and that will be the construct that binds the DM. That DM may wish for the players to have as much autonomy as possible to be pro-active and join him in the fiction creation process. That DM may seek out mechanical resolution tools to reward players for such play. They seek the cultivation of a shared fiction and all of the player empowerment and incentives that enable that. And there will be the exact inverse of that and everywhere in between. If 5e is going to cater to all Contracts and Agendas it needs to be malleable enough to do so and have the PC-build structure and mechanical resolution tools to propogate that. Arguing over some "one true Contract and Agenda" is ultimately pointless. [/QUOTE]
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Too many cooks (a DnDN retrospective)
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