Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Too many cooks (a DnDN retrospective)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 6055561" data-attributes="member: 6696971"><p>@<a href="http://www.enworld.org/forum/member.php?u=22779" target="_blank">Hussar</a>, I am sympathetic to your point of view but I think that you're going to be banging your head against your philosophical position outlined above throughout the entirety of both the playtest process and then with the finished product. It is quite clear that the core system is going to be (primarily) predicated upon legacy constructs, form before function (not the absence of function...but form first), and a simulationist agenda with a smattering of new ideas (bounded accuracy, Ability Scores as saves, etc) and some streamlining. Every editorial they have written and every piece of playtest material points in this direction. Do you not think this is true? It seems that asking them to "undefault" Vancian casting for Wizards, rather than making sure that they understand that (i) you want to be able to un-plug the Vancian system and (ii) seamlessly plug in a fully QCed <spell points, AEDU, etc> module, is a battle already lost.</p><p></p><p>It is guaranteed that you are going to have to heavily mod your 5e game to get what you want. Same thing with me. I'm, at this point, just focusing my thoughts on what mods would be necessary to re-create and "betterize" my game of choice. If those do not exist, and/or the core is incompatible (eg too much simulationist agenda embedded in the engine), then I will move on. There certainly are viable competitors out there.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6055561, member: 6696971"] @[URL="http://www.enworld.org/forum/member.php?u=22779"]Hussar[/URL], I am sympathetic to your point of view but I think that you're going to be banging your head against your philosophical position outlined above throughout the entirety of both the playtest process and then with the finished product. It is quite clear that the core system is going to be (primarily) predicated upon legacy constructs, form before function (not the absence of function...but form first), and a simulationist agenda with a smattering of new ideas (bounded accuracy, Ability Scores as saves, etc) and some streamlining. Every editorial they have written and every piece of playtest material points in this direction. Do you not think this is true? It seems that asking them to "undefault" Vancian casting for Wizards, rather than making sure that they understand that (i) you want to be able to un-plug the Vancian system and (ii) seamlessly plug in a fully QCed <spell points, AEDU, etc> module, is a battle already lost. It is guaranteed that you are going to have to heavily mod your 5e game to get what you want. Same thing with me. I'm, at this point, just focusing my thoughts on what mods would be necessary to re-create and "betterize" my game of choice. If those do not exist, and/or the core is incompatible (eg too much simulationist agenda embedded in the engine), then I will move on. There certainly are viable competitors out there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Too many cooks (a DnDN retrospective)
Top