Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Too many cooks (a DnDN retrospective)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6056683" data-attributes="member: 2067"><p>So the reason I think that the "core rules" might be like that is mostly because people don't generally learn D&D from the books. They learn from playing, in an ongoing game. "Beginner's D&D" to me is actually just making a simple character and playing make-believe with dice. The rules need to get out of the way, to keep a low bar to entry, so that we don't make newbies wade through the esoterica of dice math and square grids and such. I also think that any "Beginner's" product for D&D might be aiming at too small a niche to be viable -- people rarely self-describe as Beginners, and D&D's basic gameplay isn't so complex that it needs an entire product to ramp up to it. Furthermore, the implication that there is "Beginner's D&D" and "Regular D&D" hurts the casual players who are fine with easy characters, but who may have been playing for years and years and years. </p><p></p><p>I mean, I might be totally off-base, but that's why I think that a "Beginner's Box" is less than likely. Simple character types and easy-to-wing-it rules aren't just for newbies, they're also for people who aren't necessarily into tweaking every little knob and dial. </p><p></p><p></p><p></p><p>I can't say for sure what the layout of the PHB will be, but I'm willing to guess that there's going to be some distinction between elves and dwarves on the one hand, and half-orcs and dragonborn on the other (and I imagine the book will include all of those). Similarly, I bet there's some line that will be drawn between fighters and wizards on the one hand, and monks and barbarians on the other (and I imagine the book will include all of those). What that distinction will look like -- whether it's different chapters, or examples of alternate rules, or icons next to the things in the book itself -- I'm not so sure. But there's going to be a clear signal that these things are opt-in, behind the DM's wall, and not for you unless your DM allows it. And even the normal four-by-four will have words about how the DM might change what options are available. </p><p></p><p>The players who aren't newbies or casual gamers can jump an extra hurdle -- by definition, they're players who can bother jumping extra hurdles. Those who ARE newbies or casual gamers are going to be turned off by the implication that they're not playing "real" D&D, and by having to deal with all the complexities that the game can have up-front if they want to play the "actual" game. </p><p></p><p>Again, could totally be wrong. Just rampant speculation. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6056683, member: 2067"] So the reason I think that the "core rules" might be like that is mostly because people don't generally learn D&D from the books. They learn from playing, in an ongoing game. "Beginner's D&D" to me is actually just making a simple character and playing make-believe with dice. The rules need to get out of the way, to keep a low bar to entry, so that we don't make newbies wade through the esoterica of dice math and square grids and such. I also think that any "Beginner's" product for D&D might be aiming at too small a niche to be viable -- people rarely self-describe as Beginners, and D&D's basic gameplay isn't so complex that it needs an entire product to ramp up to it. Furthermore, the implication that there is "Beginner's D&D" and "Regular D&D" hurts the casual players who are fine with easy characters, but who may have been playing for years and years and years. I mean, I might be totally off-base, but that's why I think that a "Beginner's Box" is less than likely. Simple character types and easy-to-wing-it rules aren't just for newbies, they're also for people who aren't necessarily into tweaking every little knob and dial. I can't say for sure what the layout of the PHB will be, but I'm willing to guess that there's going to be some distinction between elves and dwarves on the one hand, and half-orcs and dragonborn on the other (and I imagine the book will include all of those). Similarly, I bet there's some line that will be drawn between fighters and wizards on the one hand, and monks and barbarians on the other (and I imagine the book will include all of those). What that distinction will look like -- whether it's different chapters, or examples of alternate rules, or icons next to the things in the book itself -- I'm not so sure. But there's going to be a clear signal that these things are opt-in, behind the DM's wall, and not for you unless your DM allows it. And even the normal four-by-four will have words about how the DM might change what options are available. The players who aren't newbies or casual gamers can jump an extra hurdle -- by definition, they're players who can bother jumping extra hurdles. Those who ARE newbies or casual gamers are going to be turned off by the implication that they're not playing "real" D&D, and by having to deal with all the complexities that the game can have up-front if they want to play the "actual" game. Again, could totally be wrong. Just rampant speculation. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Too many cooks (a DnDN retrospective)
Top