Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Too many cooks (a DnDN retrospective)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 6056899" data-attributes="member: 6696971"><p>You managed to leave off the second portion of the quote and you don't properly canvas the first part. </p><p></p><p>Tieflings either have infernal bloodlines at some point in their history or their ancestors may have made a pact with a greater infernal power at some point. This predisposes them toward an intense, possibly temperamental (but not rash) disposition. A Tiefling Justicar would certainly mete out justice in a different fashion than your standard Paladin, with an inherently askew (but considered) philosophy and unorthodox dogma. Dealing death to those "who don't ask for it" seems to be much more in-line with a Tiefling servant of the God of Death than that of another race. Further, (the part you omitted) given their infernal heritage/bloodline, they would have unique insight into the culture and individual mind of the duergar. There would be a natural kinship in their exile...something of a Stockholm Syndrome relative to the greater culture...even if the two races/cultures are aesthetically different and governed by an opposing moral hierarchy. </p><p></p><p>The Tiefling portion of this character would have definitive thematic implications that wouldn't necessarily be intuitive or organic with another race. So. Required? No. Legitimate and thematically compelling in play. Absolutely.</p><p></p><p></p><p></p><p></p><p></p><p>Your (willful?) unfriendly rendering here is far, far worse than the first one. </p><p></p><p>As I'm certain you know, a typical Drow society is (dis)organized around a Lolth-centric regime. Worshiping Corellon would, of course, be as heretical as anything you could do. Reuniting elvenkind into a singular people again is clearly this characters primary motivation/quest. That is is his end. His means? His natural power source is derived from the Elemental Chaos. However, perhaps somewhere along the way he found that source insufficient to the breadth of the task before him. He's made a hefty gamble. Pilfering from the Abyss (where Lolth resides) its very power (Demonskin Adept augmenting, and twisting, his power from his Chaos Sorceror bloodlines) toward an end that the lesser powers, the greater powers, and Lolth herself will inevitably oppose him with unmitigated force. Perhaps his cultural history with demons and their summonings has desensitized him toward the revolting horror of a "deal with the devil (demon/abyss)". Perhaps where a human or elf would be afflicted by horror at the idea of harnessing demonic power to undermine a demon lord's agenda...a drow is inclined to unflinchingly feel that the ends justifies the means.</p><p></p><p>Purging the Elemental Chaos of the Abyss is likely an idea borne of self-interest as much as anything else. His entire life will involve tapping into the power of the Elemental Chaos (even after his quest is finished and he can shed his Demonskin cloak and therefore never tap into the Abyss again). If demons have access to the Elemental Chaos by way of the Abyss, he leaves a potential opening for retribution every time his bloodline activates its sorcerous power.</p><p></p><p></p><p>Point being, in less you aren't trying, its quite easy to see how each aspect of these PC builds and their corresponding thematic color and agenda fit together. I know nothing about pemerton's campaign and I can throw that together completely off the cuff at a moment's notice. And it has nothing to do with "munchkinism" as any choice they make is just as powerful as the one they do not choose (given 4e's balance amoung build choices).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6056899, member: 6696971"] You managed to leave off the second portion of the quote and you don't properly canvas the first part. Tieflings either have infernal bloodlines at some point in their history or their ancestors may have made a pact with a greater infernal power at some point. This predisposes them toward an intense, possibly temperamental (but not rash) disposition. A Tiefling Justicar would certainly mete out justice in a different fashion than your standard Paladin, with an inherently askew (but considered) philosophy and unorthodox dogma. Dealing death to those "who don't ask for it" seems to be much more in-line with a Tiefling servant of the God of Death than that of another race. Further, (the part you omitted) given their infernal heritage/bloodline, they would have unique insight into the culture and individual mind of the duergar. There would be a natural kinship in their exile...something of a Stockholm Syndrome relative to the greater culture...even if the two races/cultures are aesthetically different and governed by an opposing moral hierarchy. The Tiefling portion of this character would have definitive thematic implications that wouldn't necessarily be intuitive or organic with another race. So. Required? No. Legitimate and thematically compelling in play. Absolutely. Your (willful?) unfriendly rendering here is far, far worse than the first one. As I'm certain you know, a typical Drow society is (dis)organized around a Lolth-centric regime. Worshiping Corellon would, of course, be as heretical as anything you could do. Reuniting elvenkind into a singular people again is clearly this characters primary motivation/quest. That is is his end. His means? His natural power source is derived from the Elemental Chaos. However, perhaps somewhere along the way he found that source insufficient to the breadth of the task before him. He's made a hefty gamble. Pilfering from the Abyss (where Lolth resides) its very power (Demonskin Adept augmenting, and twisting, his power from his Chaos Sorceror bloodlines) toward an end that the lesser powers, the greater powers, and Lolth herself will inevitably oppose him with unmitigated force. Perhaps his cultural history with demons and their summonings has desensitized him toward the revolting horror of a "deal with the devil (demon/abyss)". Perhaps where a human or elf would be afflicted by horror at the idea of harnessing demonic power to undermine a demon lord's agenda...a drow is inclined to unflinchingly feel that the ends justifies the means. Purging the Elemental Chaos of the Abyss is likely an idea borne of self-interest as much as anything else. His entire life will involve tapping into the power of the Elemental Chaos (even after his quest is finished and he can shed his Demonskin cloak and therefore never tap into the Abyss again). If demons have access to the Elemental Chaos by way of the Abyss, he leaves a potential opening for retribution every time his bloodline activates its sorcerous power. Point being, in less you aren't trying, its quite easy to see how each aspect of these PC builds and their corresponding thematic color and agenda fit together. I know nothing about pemerton's campaign and I can throw that together completely off the cuff at a moment's notice. And it has nothing to do with "munchkinism" as any choice they make is just as powerful as the one they do not choose (given 4e's balance amoung build choices). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Too many cooks (a DnDN retrospective)
Top