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Too many cooks (a DnDN retrospective)
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<blockquote data-quote="MoonSong" data-source="post: 6060308" data-attributes="member: 6689464"><p>Giving sorcerers a little combat and skill bump allows them to need to relly a little less on spells, which in turn incentives them to pick more situational spells, that's why I suggested it. And yes it's apples and oranges, but let me tell you that different casting systems are lemons and oranges, they resemble each other in the surface and both are citrics rich on c-vitamin, but lemons are very sour while oranges are sweet. And if your argument about not being able to balance spells with other things is true, then it's impossible to have wizards and non-casters cohexist. Yes you cannot balance apples and oranges, or lemons and oranges, or lemons and apples, what you balance is the speciffic combinations of them when you make salads (the classes).</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6060308, member: 6689464"] Giving sorcerers a little combat and skill bump allows them to need to relly a little less on spells, which in turn incentives them to pick more situational spells, that's why I suggested it. And yes it's apples and oranges, but let me tell you that different casting systems are lemons and oranges, they resemble each other in the surface and both are citrics rich on c-vitamin, but lemons are very sour while oranges are sweet. And if your argument about not being able to balance spells with other things is true, then it's impossible to have wizards and non-casters cohexist. Yes you cannot balance apples and oranges, or lemons and oranges, or lemons and apples, what you balance is the speciffic combinations of them when you make salads (the classes). [/QUOTE]
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