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Too many cooks (a DnDN retrospective)
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<blockquote data-quote="MoonSong" data-source="post: 6061687" data-attributes="member: 6689464"><p>Well, I don't think the analogy you use is appropriate, as it assumes a mechanic-flavor dissociation, something that has proven to be a bigger point of contention than vancian magic, many of us don't like dissociated mechanics, or at least not on D&D, (now having a default doesn't necessarily imply that mechanics are associated, but it is needed for it to happen, and like I keep saying, it isn't just <em>any</em> default but a <em>good and simple</em> default what I'm asking for). </p><p></p><p>Now I agree that options need to be viable, of course they need to be visible, highlighted, easy to use and balanced (but seriously I doubt the last one is possible without a heavy rewrite of each class and no modular mechanic swap will beat the value of a simple and integrated default). </p><p></p><p>I'm asking for something like this:</p><p></p><p>All Caps, bold type red font general warning at the start of class chapter about how the defaults are there for convenience and can be changed at your DM's initiative or how you can shift to something less simple with your DM's approval.</p><p>Sorcerer. </p><p></p><ul> <li data-xf-list-type="ul">general description </li> <li data-xf-list-type="ul">start up proficiencies </li> <li data-xf-list-type="ul">Bloodlines/power sources </li> <li data-xf-list-type="ul">Default casting Mechanic </li> </ul><p>Warlock.</p><p></p><ul> <li data-xf-list-type="ul">general description </li> <li data-xf-list-type="ul">start up proficiencies </li> <li data-xf-list-type="ul">pacts </li> <li data-xf-list-type="ul">Default casting Mechanic </li> </ul><p>Wizard.</p><p></p><ul> <li data-xf-list-type="ul">general description </li> <li data-xf-list-type="ul">start up proficiencies </li> <li data-xf-list-type="ul">Traditions </li> <li data-xf-list-type="ul">Go to casting mechanics in magic chapter </li> </ul><p></p><p>Magic chapter </p><p></p><ul> <li data-xf-list-type="ul">Magic Overview </li> <li data-xf-list-type="ul">Casting mechanic 1 </li> <li data-xf-list-type="ul">Casting mechanic 2 </li> <li data-xf-list-type="ul">Casting mechanic 3 </li> <li data-xf-list-type="ul">How to swap casting mechanics for non-wizards (including charts and stuff) </li> </ul><p></p><p>What you want is this: </p><p>Sorcerer. </p><p></p><ul> <li data-xf-list-type="ul">general description </li> <li data-xf-list-type="ul">start up proficiencies </li> <li data-xf-list-type="ul">Bloodlines/power sources </li> <li data-xf-list-type="ul">Esoteric text saying how to use the casting mechanics at the magic chapter </li> </ul><p>Warlock.</p><p></p><ul> <li data-xf-list-type="ul">general description </li> <li data-xf-list-type="ul">start up proficiencies </li> <li data-xf-list-type="ul">pacts </li> <li data-xf-list-type="ul">Esoteric text saying how to use the casting mechanics at the magic chapter </li> </ul><p>Wizard.</p><p></p><ul> <li data-xf-list-type="ul">general description </li> <li data-xf-list-type="ul">start up proficiencies </li> <li data-xf-list-type="ul">Traditions </li> <li data-xf-list-type="ul">Esoteric text saying how to use the casting mechanics at the magic chapter </li> </ul><p></p><p>Magic chapter </p><p></p><ul> <li data-xf-list-type="ul">Magic Overview </li> <li data-xf-list-type="ul">How to use the esoteric text on class chapters to apply casting mechanics </li> <li data-xf-list-type="ul">Casting mechanic 1 </li> <li data-xf-list-type="ul">Casting mechanic 2 </li> <li data-xf-list-type="ul">Casting mechanic 3 </li> </ul><p></p><p>Your idea saves a little work for people wanting to go into unnusual at the expense of everyone else, what I want saves a lo of work to almost everybody but those who really have/must/want/die for/need to do otherwise. Again Wotc shouldn't punish people wantng simple to catter to people wanting complex.</p><p></p><p>Edit: And without a solid default, the game will see little online play, and it has to be pretty damn good to convince my friends to switch from our current houserulled system.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6061687, member: 6689464"] Well, I don't think the analogy you use is appropriate, as it assumes a mechanic-flavor dissociation, something that has proven to be a bigger point of contention than vancian magic, many of us don't like dissociated mechanics, or at least not on D&D, (now having a default doesn't necessarily imply that mechanics are associated, but it is needed for it to happen, and like I keep saying, it isn't just [I]any[/I] default but a [I]good and simple[/I] default what I'm asking for). Now I agree that options need to be viable, of course they need to be visible, highlighted, easy to use and balanced (but seriously I doubt the last one is possible without a heavy rewrite of each class and no modular mechanic swap will beat the value of a simple and integrated default). I'm asking for something like this: All Caps, bold type red font general warning at the start of class chapter about how the defaults are there for convenience and can be changed at your DM's initiative or how you can shift to something less simple with your DM's approval. Sorcerer. [LIST] [*]general description [*]start up proficiencies [*]Bloodlines/power sources [*]Default casting Mechanic [/LIST] Warlock. [LIST] [*]general description [*]start up proficiencies [*]pacts [*]Default casting Mechanic [/LIST] Wizard. [LIST] [*]general description [*]start up proficiencies [*]Traditions [*]Go to casting mechanics in magic chapter [/LIST] Magic chapter [LIST] [*]Magic Overview [*]Casting mechanic 1 [*]Casting mechanic 2 [*]Casting mechanic 3 [*]How to swap casting mechanics for non-wizards (including charts and stuff) [/LIST] What you want is this: Sorcerer. [LIST] [*]general description [*]start up proficiencies [*]Bloodlines/power sources [*]Esoteric text saying how to use the casting mechanics at the magic chapter [/LIST] Warlock. [LIST] [*]general description [*]start up proficiencies [*]pacts [*]Esoteric text saying how to use the casting mechanics at the magic chapter [/LIST] Wizard. [LIST] [*]general description [*]start up proficiencies [*]Traditions [*]Esoteric text saying how to use the casting mechanics at the magic chapter [/LIST] Magic chapter [LIST] [*]Magic Overview [*]How to use the esoteric text on class chapters to apply casting mechanics [*]Casting mechanic 1 [*]Casting mechanic 2 [*]Casting mechanic 3 [/LIST] Your idea saves a little work for people wanting to go into unnusual at the expense of everyone else, what I want saves a lo of work to almost everybody but those who really have/must/want/die for/need to do otherwise. Again Wotc shouldn't punish people wantng simple to catter to people wanting complex. Edit: And without a solid default, the game will see little online play, and it has to be pretty damn good to convince my friends to switch from our current houserulled system. [/QUOTE]
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