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Too many Kickstarter projects? Is Kickstarter the new d20 glut?
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<blockquote data-quote="gamerprinter" data-source="post: 5978971" data-attributes="member: 50895"><p>Consider that Rite Publishing is an existing publisher, but still a small one. Any product of 40 pages or less is produced and funded in-house, with less pieces of art and maps, and a limited amounting of writing/editing required - we eat the cost until profits from sales can fix that.</p><p> </p><p>The only things I have been involved requiring some kind of Kickstarter through Rite has been a 3-part adventure arc, and now my campaign guide. The total page count for the 3 adventures is close to 200 pages, the same will be true for the setting guide. We are talking dozens of maps, dozens of illustrations, an author/designer, editor and page layout to pay for.</p><p> </p><p>If you're trying to say, because we are an established publisher, albeight a small one, we shouldn't need Kickstarter funds to get our products out. I'm saying "sure for the small projects, that's true", but for larger products - we don't have an in-house budget to cover them. If we want to do larger projects, we require some sort of outside funding, and the patronage model works great for these.</p><p> </p><p>If you're talking the big publishers, like Paizo, I'd agree with you, but in the RPG industry most product producers aren't big publishers.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5978971, member: 50895"] Consider that Rite Publishing is an existing publisher, but still a small one. Any product of 40 pages or less is produced and funded in-house, with less pieces of art and maps, and a limited amounting of writing/editing required - we eat the cost until profits from sales can fix that. The only things I have been involved requiring some kind of Kickstarter through Rite has been a 3-part adventure arc, and now my campaign guide. The total page count for the 3 adventures is close to 200 pages, the same will be true for the setting guide. We are talking dozens of maps, dozens of illustrations, an author/designer, editor and page layout to pay for. If you're trying to say, because we are an established publisher, albeight a small one, we shouldn't need Kickstarter funds to get our products out. I'm saying "sure for the small projects, that's true", but for larger products - we don't have an in-house budget to cover them. If we want to do larger projects, we require some sort of outside funding, and the patronage model works great for these. If you're talking the big publishers, like Paizo, I'd agree with you, but in the RPG industry most product producers aren't big publishers. [/QUOTE]
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