Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Too Many Monster Manuals?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WayneLigon" data-source="post: 3519707" data-attributes="member: 3649"><p>The usual answer to this question is 'as many as the market will bear'.</p><p></p><p>Can you come up with every cool monster you might need for the first book? I highly doubt it. How big should the one book be? 1000 pages? 500?</p><p></p><p>See, there's a thing called 'cash flow'. Like it or not, WoTC is a business and for a business to survive (especially a business that has to answer to stockholders), new sources of revenue must be found and generated. New books are created for this purpose as well as to provide new cool stuff for your campaigns. Also, there is a PR angle to consider. Is it more damaging to have people saying 'Wow, WoTC puts out a lot of stuff' or 'Hmm, WoTC hasn't put out a book in three months. I guess they're giving up on D&D'. </p><p></p><p>Certainly there are. Because of time constraints and such, not everyone has time to come up with 200+ monsters on their own, even assuming they have the imagination, energy and talent that a half-dozen people who do this for a living possess. You might have that, but I sure don't. </p><p></p><p>Because they may not be the right thing for the job. Maybe another monster has a cool special ability I want to use to bedevil my players, or has an interesting backstory that I can springboard off of. Maybe I want more planar monsters or devils or undersea creatures; if it's not in the MM and I don't have the time or energy to go off and create a batch of cool monsters, I guess I don't run a planar or underwater campaign for the group.</p><p></p><p>Obviously enough must for them to do more than one.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3519707, member: 3649"] The usual answer to this question is 'as many as the market will bear'. Can you come up with every cool monster you might need for the first book? I highly doubt it. How big should the one book be? 1000 pages? 500? See, there's a thing called 'cash flow'. Like it or not, WoTC is a business and for a business to survive (especially a business that has to answer to stockholders), new sources of revenue must be found and generated. New books are created for this purpose as well as to provide new cool stuff for your campaigns. Also, there is a PR angle to consider. Is it more damaging to have people saying 'Wow, WoTC puts out a lot of stuff' or 'Hmm, WoTC hasn't put out a book in three months. I guess they're giving up on D&D'. Certainly there are. Because of time constraints and such, not everyone has time to come up with 200+ monsters on their own, even assuming they have the imagination, energy and talent that a half-dozen people who do this for a living possess. You might have that, but I sure don't. Because they may not be the right thing for the job. Maybe another monster has a cool special ability I want to use to bedevil my players, or has an interesting backstory that I can springboard off of. Maybe I want more planar monsters or devils or undersea creatures; if it's not in the MM and I don't have the time or energy to go off and create a batch of cool monsters, I guess I don't run a planar or underwater campaign for the group. Obviously enough must for them to do more than one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Too Many Monster Manuals?
Top