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General Tabletop Discussion
*TTRPGs General
Too many TPKs?
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<blockquote data-quote="Halivar" data-source="post: 5720092" data-attributes="member: 9327"><p>It depends on the circumstances, and the type of genre.</p><p></p><p>Survival horror? The session is not complete without a TPK.</p><p></p><p>D&D? A well-balanced encounter should not end in a TPK. Someone did something wrong.</p><p></p><p>I have had the good fortune to have good players who use their abilities to the utmost and play smart, and thus have never had a TPK. My usual DM has had the misfortune to DM for a group that defied his every attempt to keep them alive. On the other hand, I hear horror stories from players in my group who have had constant TPK's from Mad Gamer DM's.</p><p></p><p>For my part, I think a good DM will scale the encounter not only to the characters, but to the players. For instance, going full tactical on a gaming group with the strategic acumen more suited for Chutes & Ladders is not going to lead to the best, most exciting gaming experience.</p><p></p><p>My thought is this: if you have a TPK; no sweat. Bad luck. Sometimes the dice are crazy. But if it happens twice? The DM needs to start re-calibrating something.</p></blockquote><p></p>
[QUOTE="Halivar, post: 5720092, member: 9327"] It depends on the circumstances, and the type of genre. Survival horror? The session is not complete without a TPK. D&D? A well-balanced encounter should not end in a TPK. Someone did something wrong. I have had the good fortune to have good players who use their abilities to the utmost and play smart, and thus have never had a TPK. My usual DM has had the misfortune to DM for a group that defied his every attempt to keep them alive. On the other hand, I hear horror stories from players in my group who have had constant TPK's from Mad Gamer DM's. For my part, I think a good DM will scale the encounter not only to the characters, but to the players. For instance, going full tactical on a gaming group with the strategic acumen more suited for Chutes & Ladders is not going to lead to the best, most exciting gaming experience. My thought is this: if you have a TPK; no sweat. Bad luck. Sometimes the dice are crazy. But if it happens twice? The DM needs to start re-calibrating something. [/QUOTE]
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