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Too many TPKs?
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 5722789" data-attributes="member: 23094"><p>In a straight line?</p><p></p><p>Moreover, the monsters are usually just as fast as you (if not faster, some of the time). Anywhere you can get to, they can, as well.</p><p></p><p></p><p></p><p>So running didn't work and he died, anyway? Should've stayed and fought. That'll teach him next time! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Except if, for instance, there's a PC rogue standing next or at least close by the shaman, who double moves into the trees with them. If they've both got 30' movements, then one never really gets farther away from the other. The treeline isn't "safety," it's just the next part of the battlemat - so long as one side is willing to pursue.</p><p></p><p>And if the PC is, instead of a Rogue, a Monk or a Barbarian or someone with boots of speed or whatnot, they should be able to catch the shaman.</p><p></p><p>Flip it around, and the scenario works for PCs fleeing from monsters (with the notable alterations that higher-than-30' movement speeds are more common for monsters than PCs, and slower-than-30' movement speeds are pretty common amongst PCs, as well).</p><p></p><p></p><p></p><p>Would a bear defending its den allow PCs to flee? Sure.</p><p></p><p>But consider a group of humans and their lackeys that have invaded the goblins' home, yet again, and this time the goblins have managed to kick the snot out of them so hard, they've turned to run.</p><p></p><p>Is it more realistic for the CE goblins to let the PCs escape (to most likely come back tomorrow), or run them down (and probably eat them)?</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 5722789, member: 23094"] In a straight line? Moreover, the monsters are usually just as fast as you (if not faster, some of the time). Anywhere you can get to, they can, as well. So running didn't work and he died, anyway? Should've stayed and fought. That'll teach him next time! :D Except if, for instance, there's a PC rogue standing next or at least close by the shaman, who double moves into the trees with them. If they've both got 30' movements, then one never really gets farther away from the other. The treeline isn't "safety," it's just the next part of the battlemat - so long as one side is willing to pursue. And if the PC is, instead of a Rogue, a Monk or a Barbarian or someone with boots of speed or whatnot, they should be able to catch the shaman. Flip it around, and the scenario works for PCs fleeing from monsters (with the notable alterations that higher-than-30' movement speeds are more common for monsters than PCs, and slower-than-30' movement speeds are pretty common amongst PCs, as well). Would a bear defending its den allow PCs to flee? Sure. But consider a group of humans and their lackeys that have invaded the goblins' home, yet again, and this time the goblins have managed to kick the snot out of them so hard, they've turned to run. Is it more realistic for the CE goblins to let the PCs escape (to most likely come back tomorrow), or run them down (and probably eat them)? [/QUOTE]
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