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Too many weapons?
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<blockquote data-quote="Li Shenron" data-source="post: 6836523" data-attributes="member: 1465"><p>A melee weapon and a ranged weapon is pretty much always allowed by every gaming group. Additional smaller weapons rarely make a difference on top of your main two weapons.</p><p></p><p>I don't even think there is much of a practical problem in allowing infinite encumbrance. Even if someone had 100 weapons, it wouldn't make much of a difference in practical gameplay. She could occasionally switch to a weapon better for the current foe, but most of the times it would be a small advantage. I don't allow this myself, but my reason has to do with making narrative sense, not with balance.</p><p></p><p>I wouldn't worry about balance. Just make a choice that caters to your narrative preferences:</p><p></p><p>- you can enforce strict encumbrance rules and add your own judgment about volume (since the official rules take into account only the weight but not the size)</p><p>- you can just use a rule-of-thumb</p><p>- you can handwave everything except the extremes</p><p>- you can gift the PCs with a <em>bag of holding</em> and ignore the problem</p><p></p><p>If you notice, the vast majority of gaming groups already does something similar with <strong>treasure</strong>. IMXP nearly every group allowes you to buy stuff using your total GP, and never asks how do you manage to carry around 10k of gold coins...</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6836523, member: 1465"] A melee weapon and a ranged weapon is pretty much always allowed by every gaming group. Additional smaller weapons rarely make a difference on top of your main two weapons. I don't even think there is much of a practical problem in allowing infinite encumbrance. Even if someone had 100 weapons, it wouldn't make much of a difference in practical gameplay. She could occasionally switch to a weapon better for the current foe, but most of the times it would be a small advantage. I don't allow this myself, but my reason has to do with making narrative sense, not with balance. I wouldn't worry about balance. Just make a choice that caters to your narrative preferences: - you can enforce strict encumbrance rules and add your own judgment about volume (since the official rules take into account only the weight but not the size) - you can just use a rule-of-thumb - you can handwave everything except the extremes - you can gift the PCs with a [I]bag of holding[/I] and ignore the problem If you notice, the vast majority of gaming groups already does something similar with [B]treasure[/B]. IMXP nearly every group allowes you to buy stuff using your total GP, and never asks how do you manage to carry around 10k of gold coins... [/QUOTE]
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