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Community
General Tabletop Discussion
*Dungeons & Dragons
Too Much Healing Going On?
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<blockquote data-quote="Undrave" data-source="post: 8036318" data-attributes="member: 7015698"><p>Hahaha <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p></p><p>the more we talk the more it seems HP is just an overall problematic system in its presentation. A lot of its sounds like HP=meat, but HP=meat doesn't work with current HP recovery system... And even if you go back to old school '1 HP recovered per day' (which, strangely, makes recovery of stronger characters take longer than on weaker ones?!) instead and were to cut most healing magic and items, you would still run into the issue of damage not having an impact until 0 HP... </p><p></p><p>But if you try to be too simulationist you end up with one random roll disabling your character for months of in-game time, and even just a penalty from damage can lead to a death spiral where you just get easier and easier to hit the more you get hurt...</p><p></p><p>But since I'm more of a gamist I don't really mind that much, as long as it's INTERESTING.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8036318, member: 7015698"] Hahaha :p the more we talk the more it seems HP is just an overall problematic system in its presentation. A lot of its sounds like HP=meat, but HP=meat doesn't work with current HP recovery system... And even if you go back to old school '1 HP recovered per day' (which, strangely, makes recovery of stronger characters take longer than on weaker ones?!) instead and were to cut most healing magic and items, you would still run into the issue of damage not having an impact until 0 HP... But if you try to be too simulationist you end up with one random roll disabling your character for months of in-game time, and even just a penalty from damage can lead to a death spiral where you just get easier and easier to hit the more you get hurt... But since I'm more of a gamist I don't really mind that much, as long as it's INTERESTING. [/QUOTE]
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Community
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Too Much Healing Going On?
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