Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Too Much Healing Going On?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 8036382" data-attributes="member: 72555"><p>I've played around with making HD oppose damage by rolling.</p><p></p><p>Imagine if you have a pool of various defence dice. Each is mechanically and narratively connected to some defence.</p><p></p><p>When someone attacks you, they roll their accuracy and impact dice. You have to defeat the attack; either beat the accuracy dice, or the impact dice. Beating accuracy dice makes it miss; beating impact makes it bounce.</p><p></p><p>Both attackers and defender can have second order abilities, like:</p><p>"When an enemy defeats your impact but not your accuracy, you gain +1d10 impact momentum against them until they defeat your accuracy".</p><p>"When you defeat an enemy's accuracy, you gain +1d12 accuracy if you attack them next turn."</p><p></p><p>The first would represent precision attacks finding a weakness in the enemy's armor, the second a riposte.</p><p></p><p>Giant attacks would be represented by huge impact, low accuracy.</p><p></p><p>A duelist or a shortbow, high accuracy low impact.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8036382, member: 72555"] I've played around with making HD oppose damage by rolling. Imagine if you have a pool of various defence dice. Each is mechanically and narratively connected to some defence. When someone attacks you, they roll their accuracy and impact dice. You have to defeat the attack; either beat the accuracy dice, or the impact dice. Beating accuracy dice makes it miss; beating impact makes it bounce. Both attackers and defender can have second order abilities, like: "When an enemy defeats your impact but not your accuracy, you gain +1d10 impact momentum against them until they defeat your accuracy". "When you defeat an enemy's accuracy, you gain +1d12 accuracy if you attack them next turn." The first would represent precision attacks finding a weakness in the enemy's armor, the second a riposte. Giant attacks would be represented by huge impact, low accuracy. A duelist or a shortbow, high accuracy low impact. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Too Much Healing Going On?
Top