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*TTRPGs General
Too much magic in DnD - Lets fo something about it 2.
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<blockquote data-quote="Desdichado" data-source="post: 88975" data-attributes="member: 2205"><p></p><p>No, I wasn't trying to be the antithesis of yours either: I disagreed in much more subtle ways with certain elements of your post. However, I agreed whole-heartedly with most of it. Frankly, I'm not as interested in rebalancing the spell-lists, as that still leaves me with Vancian magic, which I don't particularly like. Some folks on the earlier thread suggested work-arounds to make it less "fire-and-forget" but to me they still feel like work-arounds, not like robust solutions (can you tell I'm typing from work?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) Anyway, like I said, I'm more interested in stealing a "magic" system like psionics, the Force or the One Power than I am in keeping the current system but trying to alter it subtly. Just give me something completely different. I realise that the real gist of this thread has gone another way, but that's OK.</p><p></p><p>Uhh, not to sound snarky, but <em>no kidding.</em> The very first post in the earlier thread said very clearly that we would have to change it and he wanted suggestions on how to do so and make it work. Unfortunately, at least half the posts in the thread have not been on that subject, but have instead been arguments that it shouldn't be changed at all, or changes that don't really address the issues that others have had with them.</p><p></p><p>Frankly, as mentioned above, I have <em>my</em> solution. I think the initial purpose of the thread is a fascinating idea though, and one that much better matches my preferred genre of fantasy.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 88975, member: 2205"] [i][/i] No, I wasn't trying to be the antithesis of yours either: I disagreed in much more subtle ways with certain elements of your post. However, I agreed whole-heartedly with most of it. Frankly, I'm not as interested in rebalancing the spell-lists, as that still leaves me with Vancian magic, which I don't particularly like. Some folks on the earlier thread suggested work-arounds to make it less "fire-and-forget" but to me they still feel like work-arounds, not like robust solutions (can you tell I'm typing from work?:) ) Anyway, like I said, I'm more interested in stealing a "magic" system like psionics, the Force or the One Power than I am in keeping the current system but trying to alter it subtly. Just give me something completely different. I realise that the real gist of this thread has gone another way, but that's OK. [i][/i] Uhh, not to sound snarky, but [i]no kidding.[/i] The very first post in the earlier thread said very clearly that we would have to change it and he wanted suggestions on how to do so and make it work. Unfortunately, at least half the posts in the thread have not been on that subject, but have instead been arguments that it shouldn't be changed at all, or changes that don't really address the issues that others have had with them. Frankly, as mentioned above, I have [i]my[/i] solution. I think the initial purpose of the thread is a fascinating idea though, and one that much better matches my preferred genre of fantasy. [/QUOTE]
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