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Too Much Spellcasting in Your D&D? Just Add a Little Lankhmar!
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<blockquote data-quote="Dausuul" data-source="post: 8300723" data-attributes="member: 58197"><p>In any campaign where combat is a significant element, this would make playing a spellcaster <em>absolutely miserable,</em> because 5E does not give (most*) casters anything to do in combat other than cast spells. Half the time you would get to cast one spell; the other half (when the party gets ambushed, or you are otherwise prevented from casting in advance), you'd get none at all. You can plink away with a crossbow for pathetic damage, or you can hide behind a rock.</p><p></p><p>If you want less spellcasting, just ban full casters and be done with it.</p><p></p><p><span style="font-size: 12px">*I guess you could play a moon druid, or a hexblade warlock.</span></p></blockquote><p></p>
[QUOTE="Dausuul, post: 8300723, member: 58197"] In any campaign where combat is a significant element, this would make playing a spellcaster [I]absolutely miserable,[/I] because 5E does not give (most*) casters anything to do in combat other than cast spells. Half the time you would get to cast one spell; the other half (when the party gets ambushed, or you are otherwise prevented from casting in advance), you'd get none at all. You can plink away with a crossbow for pathetic damage, or you can hide behind a rock. If you want less spellcasting, just ban full casters and be done with it. [SIZE=3]*I guess you could play a moon druid, or a hexblade warlock.[/SIZE] [/QUOTE]
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Too Much Spellcasting in Your D&D? Just Add a Little Lankhmar!
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