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Too Much Spellcasting in Your D&D? Just Add a Little Lankhmar!
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<blockquote data-quote="Dausuul" data-source="post: 8300859" data-attributes="member: 58197"><p>2E was the era when TSR was frantically cranking out mountains of product, much of it poorly vetted and untested. The average official supplement in 2E was on par with the average PDF off the DM's Guild today.</p><p></p><p></p><p>I'm used to hearing the "pew-pew-pew" silliness in reference to attack cantrips, but to hear it applied to <em>all combat spellcasting</em> is a new one on me. I've seen some interesting proposals to replace at-will cantrips, and I'd be on board with trying them. What you propose is far, far beyond that.</p><p></p><p>I would actually like a system that made magic feel more rare and special. But this change would not only fail to accomplish that goal, it would fail in a uniquely unpleasant way. Spellcasters would be near-useless in combat, and at the same time they would be pushed to make <em>even more</em> use of the worst offender in the "magic doesn't feel rare and special" category: Cheap utility spells that trivialize everything from wilderness travel to information-gathering to death itself.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 8300859, member: 58197"] 2E was the era when TSR was frantically cranking out mountains of product, much of it poorly vetted and untested. The average official supplement in 2E was on par with the average PDF off the DM's Guild today. I'm used to hearing the "pew-pew-pew" silliness in reference to attack cantrips, but to hear it applied to [I]all combat spellcasting[/I] is a new one on me. I've seen some interesting proposals to replace at-will cantrips, and I'd be on board with trying them. What you propose is far, far beyond that. I would actually like a system that made magic feel more rare and special. But this change would not only fail to accomplish that goal, it would fail in a uniquely unpleasant way. Spellcasters would be near-useless in combat, and at the same time they would be pushed to make [I]even more[/I] use of the worst offender in the "magic doesn't feel rare and special" category: Cheap utility spells that trivialize everything from wilderness travel to information-gathering to death itself. [/QUOTE]
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Too Much Spellcasting in Your D&D? Just Add a Little Lankhmar!
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