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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Too much XP (1e D&D)
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<blockquote data-quote="billd91" data-source="post: 5708578" data-attributes="member: 3400"><p>It's true, there's a lot of ambiguity in the rule. That "greater than" is a bit tricky. I would interpret it as allowing a character's last XP award to take him above the minimum he needs for one level, so that 1st level thief who goes from some value under 1251 to 1473 XPs in one award keeps XP in excess of 1251... but stays at that total until he trains for level 2 successfully and cannot gain enough to reach level 3.</p><p></p><p>I believe that's probably the intent behind the text quoted above by Eldritch_Lord. It's hard to tell for sure. So suppose that 1st level thief goes from some value under 1251 XP to 7321 in one award. Since I think the intent is also to prevent the character from gaining more than 1 level's worth of XP in one go, I think he really does lose all XP between 2499 and 7321 (AKA all XP in excess of 1 XP short of level 3). That's the best of my ability to interpret what the rules in the 1e DMG actually say and seem to imply. </p><p></p><p>And, yes, it can be pretty harsh if the DM doesn't award XPs very often or if characters can't scrape together the cash to pay for sufficient training, either because they have an unusually large portion of XPs from non-treasure sources or have been saddled with a Fair to Poor rating for play. Welcome to the world of lost XPs, 1e style.</p></blockquote><p></p>
[QUOTE="billd91, post: 5708578, member: 3400"] It's true, there's a lot of ambiguity in the rule. That "greater than" is a bit tricky. I would interpret it as allowing a character's last XP award to take him above the minimum he needs for one level, so that 1st level thief who goes from some value under 1251 to 1473 XPs in one award keeps XP in excess of 1251... but stays at that total until he trains for level 2 successfully and cannot gain enough to reach level 3. I believe that's probably the intent behind the text quoted above by Eldritch_Lord. It's hard to tell for sure. So suppose that 1st level thief goes from some value under 1251 XP to 7321 in one award. Since I think the intent is also to prevent the character from gaining more than 1 level's worth of XP in one go, I think he really does lose all XP between 2499 and 7321 (AKA all XP in excess of 1 XP short of level 3). That's the best of my ability to interpret what the rules in the 1e DMG actually say and seem to imply. And, yes, it can be pretty harsh if the DM doesn't award XPs very often or if characters can't scrape together the cash to pay for sufficient training, either because they have an unusually large portion of XPs from non-treasure sources or have been saddled with a Fair to Poor rating for play. Welcome to the world of lost XPs, 1e style. [/QUOTE]
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Too much XP (1e D&D)
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