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<blockquote data-quote="Cadfan" data-source="post: 3861426" data-attributes="member: 40961"><p>I am also 26. I think I'm 4e's target audience, or at least that I'm within the age and demographical bounds encompassing it.</p><p></p><p>I do think, though, that its less important that I be in the target demographic these days. Because I'm an older, experienced player who understands most of what makes the game tick, I can easily design things within the game that I like. For example, I think the Whispersmith from The Iron Council is an absolutely badass character. Its not that tough for me to sketch up a Whispersmith using existing classes as benchmarks. I can write my own fluff, I can retheme existing classes to fit my personal fluff preferences, and I can even poke and nudge the rules to get them more to my liking.</p><p></p><p>So the default should be for people who can't do that.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3861426, member: 40961"] I am also 26. I think I'm 4e's target audience, or at least that I'm within the age and demographical bounds encompassing it. I do think, though, that its less important that I be in the target demographic these days. Because I'm an older, experienced player who understands most of what makes the game tick, I can easily design things within the game that I like. For example, I think the Whispersmith from The Iron Council is an absolutely badass character. Its not that tough for me to sketch up a Whispersmith using existing classes as benchmarks. I can write my own fluff, I can retheme existing classes to fit my personal fluff preferences, and I can even poke and nudge the rules to get them more to my liking. So the default should be for people who can't do that. [/QUOTE]
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