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Too powerful? What am I missing... (please help)
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<blockquote data-quote="Enforcer" data-source="post: 3476211" data-attributes="member: 396"><p>Slaved already did it for me (thanks!), but my response would have been...</p><p></p><p>Depending on what discipline the psion chooses...Sorcerers have access to their entire spell list without limitation, psions lose out on dozens of powers, many of which are arcane classics, automatically due to discipline choice.</p><p></p><p></p><p>If by "mini" you mean "not nearly as effective as" (and it's not) then what's the problem? Lower-level powers <em>should be less powerful</em> than higher-level ones, so why the fuss when that's actually the case?</p><p></p><p></p><p>Psions don't get meteor swarm, time stop, or gate, (not to mention old standbys like teleport, suggestion, fly, etc. without automatic prohibition) why should you complain that psions get a personal-only mind blank and arcane guys don't?</p><p></p><p> Woo wee, I get to burn my power points manifesting my weakest powers! After wasting a round I could've spent buffing myself, buffing my party, or actually engaging the enemy...what a great ability! Seriously, schism isn't nearly the uber-power some make it out to be. You waste a round to then get a much weaker extra-psion. Heck, the Leadership feat is an obviously better (and non-pp/non-round-wasting) choice.</p><p></p><p></p><p>Yeah, a 11pp energy ball does more damage than an 11th level caster's fireball, and has energy choice. The energy ball is also the equivalent of a 6th level spell, so it should be better. Wizards/sorcerers get spell-scaling for <em>free</em> (their 10d6 fireball is equivalent to 5pp, whereas the psion has to spend 10pp for the same number of dice), which is a huge advantage over psionics. The fact psions get energy choice helps balance out their non-scaling-power <em>dis</em>advantage.</p><p></p><p></p><p>As Slaved said, Concentration? How many spells don't have Somatic components again? Without wasting my time checking, here's a few from memory: all the power words, teleport, dimension door. So the arcane guy can either stun/blind/kill you or escape scot-free without breaking a sweat.</p><p></p><p></p><p>Again, no, no they're not. Sorcerers can do metamagic every round, psions can't without taking an extra feat and blowing a move-action that provokes AoOs. Psionic focus is a cost.</p><p></p><p> </p><p>Except that... </p><p> </p><p>Wait a minute, that sounds familiar...</p><p></p><p></p><p>Your highly compelling poll aside, I'm not convinced. Plenty of us have run psionics and found it to be balanced with arcane magic (equally compelling, I know). Also, I love how the argument shifted form wilder vs. sorcerer to psion vs. sorcerer. I see what you did there and I view it as concession: Wilders are weaker than sorcerers.</p></blockquote><p></p>
[QUOTE="Enforcer, post: 3476211, member: 396"] Slaved already did it for me (thanks!), but my response would have been... Depending on what discipline the psion chooses...Sorcerers have access to their entire spell list without limitation, psions lose out on dozens of powers, many of which are arcane classics, automatically due to discipline choice. If by "mini" you mean "not nearly as effective as" (and it's not) then what's the problem? Lower-level powers [i]should be less powerful[/i] than higher-level ones, so why the fuss when that's actually the case? Psions don't get meteor swarm, time stop, or gate, (not to mention old standbys like teleport, suggestion, fly, etc. without automatic prohibition) why should you complain that psions get a personal-only mind blank and arcane guys don't? Woo wee, I get to burn my power points manifesting my weakest powers! After wasting a round I could've spent buffing myself, buffing my party, or actually engaging the enemy...what a great ability! Seriously, schism isn't nearly the uber-power some make it out to be. You waste a round to then get a much weaker extra-psion. Heck, the Leadership feat is an obviously better (and non-pp/non-round-wasting) choice. Yeah, a 11pp energy ball does more damage than an 11th level caster's fireball, and has energy choice. The energy ball is also the equivalent of a 6th level spell, so it should be better. Wizards/sorcerers get spell-scaling for [i]free[/i] (their 10d6 fireball is equivalent to 5pp, whereas the psion has to spend 10pp for the same number of dice), which is a huge advantage over psionics. The fact psions get energy choice helps balance out their non-scaling-power [i]dis[/i]advantage. As Slaved said, Concentration? How many spells don't have Somatic components again? Without wasting my time checking, here's a few from memory: all the power words, teleport, dimension door. So the arcane guy can either stun/blind/kill you or escape scot-free without breaking a sweat. Again, no, no they're not. Sorcerers can do metamagic every round, psions can't without taking an extra feat and blowing a move-action that provokes AoOs. Psionic focus is a cost. Except that... Wait a minute, that sounds familiar... Your highly compelling poll aside, I'm not convinced. Plenty of us have run psionics and found it to be balanced with arcane magic (equally compelling, I know). Also, I love how the argument shifted form wilder vs. sorcerer to psion vs. sorcerer. I see what you did there and I view it as concession: Wilders are weaker than sorcerers. [/QUOTE]
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